Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 14817731543055926537 55 lordive the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Mar 2, 2024. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (2106 turns). lordive the Conjurer (Deep Elf Conjurer) Turns: 2106, Time: 00:01:46 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 1/9 EV: 12 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration j - a ring of resist corrosion m - a ring of ice Scrolls e - 3 scrolls of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of butterflies {unknown} h - a scroll of blinking {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} i - a potion of curing {unknown} k - a potion of enlightenment {unknown} Skills: * Level 1.0 Fighting * Level 3.0 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 11% 1 Vampiric Draining Necr 3% 2d6 32% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Martyr's Knell Necr/Summ 3% N/A 71% 4 Curse of Agony Necr 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Sigmund Message History The searing ray hits the goblin. You kill the goblin! The searing ray misses the hobgoblin. (Press . to maintain the ray.) Your Fighting skill increases to level 1! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray hits the hobgoblin! You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. You finish channelling your searing ray. The hobgoblin no longer looks unusually strong. A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray hits something. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Something hits you. The searing ray hits something. The searing ray misses the goblin. The searing ray hits Robin. Robin is moderately wounded. Robin roars a battlecry! The goblin goes into a battle-frenzy! Something hits you. You hear a shout! Without enough magic to sustain it, your searing ray dissipates. Something hits you! Ouch! That really hurt! You die... .........#.......###..###.#..# .........#.......##..## #.#..# .........##.###...#.## #.#..# .........##.####..#.#####.#..# .........##.....†..>.........# ...#'######.####g####........# ...#.# ##.....)............# ...#.# #..####g####........ ...#.#####..####@# ########. ...............#.######## ##########..####......... .................######## ##########.......# .......###..####.########### ######.....................# #.###..####.#####.###.# #.# #.#<# #.# #.# #.# You could see Robin and a goblin (strong). Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms 5 hobgoblins 2 kobolds (D:1) 4 quokkas 5 ball pythons A bat (D:1) 2 frilled lizards (D:1) 4 goblins 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordive the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 339 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 427 | D:1 | Learned a level 2 spell: Searing Ray 1533 | D:2 | Reached skill level 5 in Conjurations 1539 | D:2 | Reached XP level 3. HP: 10/20 MP: 0/9 2081 | D:2 | Noticed Robin 2083 | D:2 | Noticed Sigmund 2099 | D:2 | Reached skill level 1 in Fighting 2106 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic D:2: layout_basic, nrook_loot_triangle, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 18 Searing Ray || 20 Armour: Robe || 10 Dodge: Dodged || 3