Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 9020859915450856583 28 lotum the Conjurer (level 2, -2/23 HPs) Began as a Demigod Conjurer on Aug 14, 2022. Slain by an adder (5 damage) ... on level 2 of the Dungeon on Aug 17, 2022. The game lasted 00:06:03 (1603 turns). lotum the Conjurer (Demigod Conjurer) Turns: 1603, Time: 00:06:04 Health: -2/23 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 2/7 EV: 12 Int: 20 God: Gold: 85 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -7) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of summoning {unknown} e - a scroll of amnesia {unknown} Potions d - 2 potions of curing {unknown} f - a potion of invisibility {unknown} g - a potion of mutation {unknown} Skills: * Level 1.1 Fighting + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.2 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. The adder misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder misses you. You miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... # ... .......... .. #.# ........## #.##.##.### ........# #.........# ........# #...###...# ........# # ###_###.# #######.# #.#8...8#.# #.# #.#.###.#S##### #.#. #.#.#2#.#@#...# #.#. #.#.###.#.#...# #.#. #.#8...8#.#...# #.#. #.###'###.#...# #.#. #.........#...#########.#. #.....................#.#. ##.#......#...#######.#.#. #........#...# #.#... ##########...# #.###. You could see an adder. Vanquished Creatures A worm (D:2) 2 endoplasms 2 hobgoblins (D:2) 3 jackals (D:2) 5 kobolds A quokka (D:1) 3 ball pythons 2 bats (D:2) A frilled lizard (D:1) 2 goblins (D:1) 3 rats 25 creatures vanquished. Vanquished Creatures (others) 2 demonic plants (D:2) 2 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 551 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 1051 | D:2 | Learned a level 2 spell: Searing Ray 1252 | D:2 | Reached skill level 1 in Fighting 1545 | D:2 | Noticed a cacodemon 1603 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, chequers_serial_rivers_micro_d D:2: layout_basic, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.1 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Dagger || 56 Punch || 1 Cast: Magic Dart || 39 Searing Ray || 3 Armor: Robe || 14 Dodge: Dodged || 43