Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2551414640077603473 58 lotum the Sneak (level 4, 0/29 HPs) Began as an Octopode Hedge Wizard on Oct 24, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:42 (2044 turns). lotum the Sneak (Octopode Hedge Wizard) Turns: 2044, Time: 00:02:42 Health: 0/29 AC: 1 Str: 11 XL: 4 Next: 2% Magic: 6/8 EV: 13 Int: 16 God: Gold: 77 SH: 5 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect + g - amulet of reflection rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 hat (worn) Jewellery g - an amulet of reflection (around mantle) h - an amulet of magic regeneration Scrolls d - 3 scrolls of identify f - a scroll of teleportation {unknown} Potions c - a potion of magic Skills: * Level 1.6 Fighting - Level 2.0 Dodging + Level 3.3 Stealth + Level 3.1 Spellcasting + Level 1.5 Conjurations + Level 1.5 Summonings + Level 1.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Call Imp Summ 7% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 14% 2 Slow Hex 8% N/A 19% 1 Conjure Flame Conj/Fire 4% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * The adder barely misses you. The bat hits you but does no damage. You block the bat's attack. Your shadow imp gestures at the bat. The bat barely resists. You feel much better. You feel sick. You block the bat's attack. The bat hits your shadow imp but does no damage. The bat barely misses you. The bat hits you. The grasping roots constrict you. The adder bites you. You are more poisoned. The adder poisons you! The bat hits your shadow imp but does no damage. Your shadow imp misses the bat. You escape the roots grasp. The adder attacks as you move away! The adder barely misses you. You feel sick. You block the bat's attack. x2 Your shadow imp hits the bat. The bat dies! You feel sick. The bat closely misses you. The adder barely misses you. Your shadow imp gestures at the adder. The adder writhes in agony! The adder dies! You have reached level 4! You feel sick. You block the bat's attack. The bat closely misses you. You see here a worm corpse. You feel sick. Terence looks scornfully at you. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You escape the roots grasp. You feel sick. The bat barely misses you. Terence attacks as you move away! Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * x2 You feel sick. The bat barely misses you. Your shadow imp gestures at the bat. The bat writhes in agony. The bat dies! You hit Terence. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence. You die... .### ###.# .#.#######.#.# .#.........#.# #.# .#.#######.#.#########.###### .#.####.##.#.............. . ...........#..########..# .# .#.####...#...# #......##.# ...#..........####.........# .#..............@@.†.....# .#.#...............†.....###.## .#.#..........###..5........... .#.#.......#..# #........#...## .#.#.#######..# #$............. .#.#.. ...# #........#....# .#.#.# #...# #........#..... #.#.# #.?.# #........# ##.. #........# # You could see Terence (fast, ally target) and a friendly shadow imp (summoned). Vanquished Creatures 2 worms (D:2) 4 bats 5 endoplasms (D:1) 3 giant cockroaches (D:1) 6 goblins (D:1) 3 hobgoblins (D:2) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards 2 rats (D:1) 34 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 bats (D:2) A hobgoblin (D:2) 4 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 393 | D:1 | Reached XP level 2. HP: 6/18 MP: 6/6 813 | D:1 | Reached skill level 1 in Fighting 1113 | D:1 | Reached XP level 3. HP: 23/23 MP: 7/7 1497 | D:1 | Learned a level 2 spell: Call Imp 1551 | D:2 | Noticed Sigmund 2025 | D:2 | Noticed Terence 2036 | D:2 | HP: 1/23 [constriction (2)] 2040 | D:2 | Reached XP level 4. HP: 14/29 MP: 5/8 2043 | D:2 | HP: 1/29 [poisoned by an adder] 2044 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_basic, kennysheep_cross_bottleneck, uniq_robin, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Stealth | 3 | 3.3 Dodging | | 2.0 Spellcasting | | 3.1 Conjurations | | 1.5 Summonings | | 1.5 Translocations | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 83 | 1 || 84 Tentacles | 21 | 1 || 22 Constrict | 16 | 1 || 17 Punch | 1 | || 1 Cast: Call Imp | 3 | || 3 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Stab: Sleeping | 12 | || 12 Armor: Skin | 13 | || 13 Dodge: Dodged | 67 | 3 || 70 Block: Other | 8 | 1 || 9