Seeded DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 11783567295339809362 (custom seed) 11 lotum the Scratcher (level 2, -3/12 HPs) Began as a Felid Transmuter on Oct 26, 2022. Slain by a gnoll ... wielding a +1 vampiric whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1674 turns). lotum the Scratcher (Felid Transmuter) Turns: 1674, Time: 00:02:18 Health: -3/12 AC: 1 Str: 6 XL: 2 Next: 17% Magic: 3/6 EV: 21 Int: 14 God: Gold: 33 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn i - +4 ring of evasion MPRegen 0.10/turn e - ring of wizardry @: appendages, wereblooded, quick A: horns 2, very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Jewellery e - a ring of wizardry (right paw) i - a +4 ring of evasion (left paw) Potions a - 2 potions of lignification d - a potion of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 1.1 Fighting + Level 2.8 Dodging * Level 3.2 Unarmed Combat + Level 2.1 Spellcasting + Level 2.3 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 3% 1 b - Wereblood Tmut 8% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 17% 3 Ice Form Ice/Tmut 4% N/A 47% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. You open the door. There is an open door here. You open the door. 2 gnolls come into view. A gnoll is wielding a +1 vampiric whip. The gnoll shouts! x2; You hear a shout! The gnoll closely misses you. There is an open door here. There are monsters nearby! You scratch the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +1 vampiric whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll draws strength from your wounds! A gnoll comes into view. It is wielding a +0 spear. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Wereblood, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You climb downwards. The gnoll hits you with a +1 vampiric whip. The gnoll hits you with a +1 vampiric whip! Ouch! That really hurt! You die... ... #####+### ######.## ........###g#....... #.....'g..#.....# ##....g#####.....# #.......g..g.....# #.####.#####.....# # #.#...'.....# #.#.#.#.@...# #.#.#.'..g..# #.#.###.....# #.#.........####### #.#######.........# #.# #.........#######.# #.# ######### #.# #.# #.# #.# #.# #.# You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 3 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 811 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 1670 | D:1 | Learned a level 2 spell: Wereblood 1674 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_misc_feat_pillars, nrook_campfire, grunt_decor_mini_mirrors D:2: layout_basic, basic_altar, hex_large, minmay_tromino_v7 Action || total -------------------------++------- Melee: Unarmed || 26 Punch || 1 Bite || 1 Cast: Beastly Appendage || 3 Wereblood || 1 Use: Scroll || 4 Stab: Sleeping || 3 Dodge: Dodged || 21