Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6033202475113691769 0 lotum the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Oct 26, 2022. Was an Initiate of Sif Muna. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:59 (39 turns). lotum the Conjurer (Octopode Conjurer) Turns: 39, Time: 00:00:59 Health: -1/11 AC: 1 Str: 10 XL: 1 Next: 30% Magic: 0/4 EV: 17 Int: 36 God: Sif Muna [......] Gold: 20 SH: 0 Dex: 13 Spells: 4/5 levels left rFire + . . SeeInvis + (no weapon) rCold . . . Faith + (no shield) rNeg + + + Spirit . (helmet restricted) rPois . Reflect . m - amulet "Geerut Leam" {Faith Int+7} rElec . Harm . l - ring "Ficyst" {*Corrode rN+++ EV+4 Str+4 SInv} rCorr . Rampage . n - ring of the Vendetta {Int+6 Slay+2} Will ..... NoTele + k - ring of Bieps {rF+ Int+3 Dex+3} Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Jewellery k - the ring of Bieps (on tentacle) {rF+ Int+3 Dex+3} (You bought it in a shop in the Dungeon) [ring of protection from fire] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. l - the ring "Ficyst" (left tentacle) {*Corrode rN+++ EV+4 Str+4 SInv} (You bought it in a shop in the Dungeon) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. m - the amulet "Geerut Leam" (around mantle) {Faith Int+7} (You bought it in a shop in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+7). n - the ring of the Vendetta (right tentacle) {Int+6 Slay+2} (You bought it in a shop in the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Wands h - a wand of acid (5) i - a wand of roots (4) Scrolls f - 4 scrolls of blinking j - 3 scrolls of butterflies Potions a - 3 potions of magic b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: + Level 2.3 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Dazzling Flash Conj/Hex 38% N/A 6% 3 Fulminant Prism Conj/Hex 9% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Gozag Kikubaaqudgha Sif Muna Uskayaw Xom Yredelemnul The Shining One Shops: D *[? Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your amulet flashes! Found an ancient bone altar of Kikubaaqudgha. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of willpower. Found a hide-covered altar of Uskayaw. Sigmund shouts! A scorpion comes into view. A giant cockroach comes into view. Found a snail-covered altar of Cheibriados. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (100% to hit) The magic dart hits Sigmund but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. You resist with significant effort. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - scorpion, p - Sigmund Aim: a scorpion The roots erupt in riotous growth! Roots grab the scorpion. Roots grab Sigmund. Roots grab the giant cockroach. The grasping roots constrict Sigmund. The grasping roots constrict the scorpion! The grasping roots constrict the giant cockroach. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... #⌠........ ..⌠# ######.8...... ..8.# ##..__......# ..... ##∩........8.# .8... #.............###..... #⌠..........###...# #⌠..........# #.<.# #⌠..........###...# ##........@....###.. ###∩........8.# .8.. ##∩___...@B.# ..... ######.8s........8.# #⌠........ ..⌠# ###....... .### _...... _...... _...... You could see Sigmund (rooted), a scorpion (rooted) and a giant cockroach (rooted). Vanquished Creatures An endoplasm (D) A frilled lizard (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lotum the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a shadowy altar of Dithmenos. 2 | D | Found a basalt altar of Yredelemnul. 3 | D | Found an opulent altar of Gozag. 4 | D | Found a shimmering altar of Xom. 4 | D | Found a glowing golden altar of the Shining One. 4 | D | Found Esyuwan's Identification Station. 5 | D | Found Ucrergh's Jewellery. 5 | D | Found Zeotya's Advanced Armour. 5 | D | Round 1. 14 | D | Bought a bound wooden ring for 45 gold pieces 14 | D | Identified the ring of Bieps {rF+ Int+3 Dex+3} (You bought | it in a shop in the Dungeon) 14 | D | Bought a brightly glowing copper ring for 45 gold pieces 14 | D | Identified the ring "Ficyst" {*Corrode rN+++ EV+4 Str+4 | SInv} (You bought it in a shop in the Dungeon) 14 | D | Bought a flickering diamond amulet for 45 gold pieces 14 | D | Identified the amulet "Geerut Leam" {Faith Int+7} (You | bought it in a shop in the Dungeon) 14 | D | Bought an ancient jade ring for 45 gold pieces 14 | D | Identified the ring of the Vendetta {Int+6 Slay+2} (You | bought it in a shop in the Dungeon) 27 | D | Became a worshipper of Sif Muna the Loreminder 32 | D | Found an ancient bone altar of Kikubaaqudgha. 33 | D | Found a hide-covered altar of Uskayaw. 33 | D | Noticed Sigmund 33 | D | Noticed a scorpion 34 | D | Found a snail-covered altar of Cheibriados. 39 | D | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total -------------------------++------- Cast: Magic Dart || 5 Evoke: Wand || 1