Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 8307425832920866714 3 lotum the Magician (level 1, 0/17 HPs) Began as a Djinni Conjurer on Oct 27, 2022. Slain by a kobold ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (16 turns). lotum the Magician (Djinni Conjurer) Turns: 16, Time: 00:00:16 Health: 0/17 AC: 2 Str: 6 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: * Level 1.5 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, 100% to hit) The magic dart hits the ball python. You kill the ball python! Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ +.....K@..<▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a kobold. Vanquished Creatures A giant cockroach (D) A ball python (D) A frilled lizard (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lotum the Djinni Conjurer began the quest for the Orb. 0 | D | lotum set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D | Reached skill level 1 in Fighting 16 | D | Slain by a kobold Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.5 Action || total -------------------------++------- Cast: Magic Dart || 12 Armor: Robe || 2 Dodge: Dodged || 5