Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 6691524586524798892 65 lotum the Trooper (level 3, -10/34 HPs) Began as a Demonspawn Hedge Wizard on Nov 29, 2022. Killed from afar by a white imp (12 damage) ... with a puff of frost ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:53 (174 turns). lotum the Trooper (Demonspawn Hedge Wizard) Turns: 174, Time: 00:00:54 Health: -10/34 AC: 4 Str: 12 XL: 3 Next: 94% Magic: 5/9 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty, on berserk cooldown, very slightly contaminated, slowed, very slow A: icy blue scales 1, powered by pain 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - 3 potions of magic e - a potion of curing g - a potion of haste Skills: * Level 6.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Call Imp Summ 6% N/A 16% 2 Blink Tloc 12% N/A 17% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You sometimes gain a little power by taking damage. Message History The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Blink to where? Press: ? - help, Dir - move target, p - white imp As you read the scroll of blinking, it crumbles to dust. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is lightly wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is lightly wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...@5..w.†..w..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a white imp and a dart slug. Vanquished Creatures A scorpion (D) A worm (D) A hobgoblin (D) A kobold (D) A quokka (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lotum the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 9 | D | Reached skill level 1 in Fighting 17 | D | Reached skill level 2 in Fighting 149 | D | Noticed a scorpion 154 | D | Killed a scorpion 155 | D | Reached skill level 5 in Fighting 155 | D | Reached skill level 5 in Spellcasting 155 | D | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 155 | D | Reached XP level 2. HP: 24/28 MP: 5/8 155 | D | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 155 | D | Reached XP level 3. HP: 29/34 MP: 5/9 160 | D | Reached skill level 6 in Fighting 169 | D | HP: 1/34 [white imp (4)] 174 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 6 | 6.1 Spellcasting | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 32 Cast: Magic Dart || 4 Use: Potion || 2 Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 17