Dungeon Crawl Stone Soup version 0.30-a0-509-gd016549fea (webtiles) character file. Game seed: 16193377046598391930 3116 lotum the Zephyrmancer (level 9, -4/45 HPs) Began as a Tengu Air Elementalist on Dec 22, 2022. Was a Follower of Vehumet. Slain by a hornet (11 damage) ... while paralysed by a hornet ... on level 8 of the Dungeon. The game lasted 00:16:19 (10087 turns). lotum the Zephyrmancer (Tengu Air Elementalist) Turns: 10087, Time: 00:16:20 Health: -4/45 AC: 4 Str: 9 XL: 9 Next: 91% Magic: 8/19 EV: 2 Int: 20 God: Vehumet [*.....] Gold: 607 SH: 0 Dex: 14 Spells: 8/20 levels left rFire . . . SeeInvis . q - +2 flail (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . j - +1 pair of gloves Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.27/turn e - ring of poison resistance MPRegen 0.16/turn l - ring of willpower @: paralysed, flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 607 gold pieces. Inventory: Hand Weapons h - a +0 vorpal mace q - a +2 flail of freezing (weapon) x - the +5 sling "Zoad Wen" {freeze, rF+ rC+ SInv} (You found it on level 9 of the Dungeon) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. Armour a - a +0 robe (worn) j - a +1 pair of gloves (worn) Jewellery e - a ring of poison resistance (left hand) i - a ring of positive energy l - a ring of willpower (right hand) m - a ring of flight t - a ring of protection from fire y - an amulet of guardian spirit z - a +4 ring of evasion A - a +6 ring of dexterity Wands u - a wand of paralysis (24) J - a wand of mindburst (22) Scrolls c - 3 scrolls of teleportation k - 2 scrolls of noise s - a scroll of butterflies v - 2 scrolls of magic mapping C - a scroll of fog D - a scroll of enchant weapon E - a scroll of identify F - a scroll of fear G - a scroll of blinking Potions b - a potion of magic d - 2 potions of might f - 3 potions of curing g - 3 potions of mutation n - a potion of invisibility o - a potion of attraction p - a potion of resistance r - a potion of brilliance w - a potion of lignification B - 2 potions of ambrosia H - a potion of heal wounds I - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 6.4 Spellcasting + Level 9.2 Conjurations * Level 12.8 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 100% 2-7/arc 1% 2 c - Airstrike Air 27% 2d(4-20) 1% 4 d - Swiftness Air 55% N/A 1% 3 e - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Magic Dart Conj 100% 1d8 1% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Passwall Tmut/Erth 5% N/A 16% 2 Flame Wave Conj/Fire 24% 2d8 16% 4 Fulminant Prism Conj/Hex 12% 3d8 16% 4 Sticky Flame Conj/Fire 24% 2d5 16% 4 Inner Flame Hex/Fire 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Ru Trog Vehumet Yredelemnul Zin The Shining One Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The hornet is moderately wounded. Unknown command. Casting: Airstrike (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 73% to hit) The searing ray misses the hornet. (Press . to maintain the ray.) The hornet stings you! The searing ray misses the hornet. The hornet barely misses you. The hornet stings you! The searing ray hits the hornet but does no damage. The hornet is moderately wounded. The hornet barely misses you. The searing ray misses the hornet. You finish channelling your searing ray. The hornet misses you. The hornet closely misses you. The hornet barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 60% to hit) The zap hits the hornet. The hornet is moderately wounded. The hornet misses you. The hornet stings you! Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 60% to hit) The zap hits the hornet! The hornet is heavily wounded. The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! The hornet stings you! You die... ####### #...... ##### ####.##### ....#####.##.# .....[...#.#.# ###.###.###..# #.##[## ##>...## ####(....## ....... #.@.......#...##.## #y#####....#<...... #. #..###.###.## #. #..# #.###.## #. #.#. ........ # .#. ...## ###... .. .#. ### #... #.# ##.#.# #... #.# #..#.# #... You could see a hornet. Vanquished Creatures Joseph (D:9) Grinder (D:4) 2 yaks (D:9) Eustachio (D:4) A wyvern (D:9) 2 water moccasins An ice beast (D:8) A black bear (D:6) An ogre (D:4) 2 centaurs (D:5) 2 kobold brigands (D:8) 2 necrophages 2 bullfrogs 2 scorpions (D:4) 2 howler monkeys 4 hounds 2 jellies 3 orc priests (D:7) 5 iguanas 3 orc wizards 7 adders 15 gnolls A shadow imp (D:5) A white imp (D:6) An ufetubus (D:4) 3 worms A dart slug (D:1) 21 orcs 5 bats 7 endoplasms 6 giant cockroaches 6 goblins 8 hobgoblins 5 jackals 14 kobolds 2 quokkas 6 ball pythons 3 frilled lizards 4 rats 156 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 619 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1309 | D:1 | Learned a level 2 spell: Static Discharge 1430 | D:1 | Found Kazopt's Armour Emporium. 1936 | D:2 | Identified the +6 quarterstaff of Putrescence {vorpal, rF- | Will++ rCorr Stlth+} 2008 | D:2 | Noticed Sigmund 2035 | D:2 | Reached skill level 5 in Air Magic 2290 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 3099 | D:3 | Found a faded altar of an unknown god. 3908 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 3908 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/10 4102 | D:4 | Reached skill level 6 in Air Magic 4270 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/11 4511 | D:4 | Reached skill level 5 in Conjurations 4629 | D:4 | Reached skill level 7 in Air Magic 4700 | D:4 | Learned a level 4 spell: Airstrike 4704 | D:4 | Learned a level 3 spell: Swiftness 4727 | D:4 | Noticed Eustachio 4733 | D:4 | Killed Eustachio 4734 | D:4 | Reached XP level 7. HP: 16/36 MP: 0/13 4752 | D:4 | Noticed Grinder 4984 | D:4 | Found a glowing golden altar of the Shining One. 4984 | D:4 | Found a glowing silver altar of Zin. 4984 | D:4 | Found a white marble altar of Elyvilon. 5251 | D:4 | Killed Grinder 5252 | D:4 | Reached skill level 8 in Air Magic 5460 | D:5 | Entered Level 5 of the Dungeon 5467 | D:4 | Reached XP level 8. HP: 37/41 MP: 9/15 5735 | D:5 | Reached skill level 9 in Air Magic 6422 | D:5 | Found a radiant altar of Vehumet. 6610 | D:5 | Became a worshipper of Vehumet 6623 | D:6 | Reached skill level 10 in Air Magic 6719 | D:6 | Reached skill level 5 in Spellcasting 6879 | D:6 | Learned a level 2 spell: Searing Ray 7003 | D:6 | Found a sacrificial altar of Ru. 7006 | D:6 | Found a broken altar of Ashenzari. 7572 | D:6 | Found an opulent altar of Gozag. 7844 | D:7 | Found a burning altar of Makhleb. 7878 | D:7 | HP: 2/41 [something/magic dart (10)] 8028 | D:7 | Found a staircase to the Ecumenical Temple. 8034 | D:7 | Reached XP level 9. HP: 45/45 MP: 11/17 8082 | D:7 | Reached skill level 11 in Air Magic 8638 | D:7 | You are sucked into a shaft and drop 2 floors! 8641 | D:9 | Noticed Joseph 8647 | D:9 | Killed Joseph 8927 | D:9 | Identified the +5 sling "Zoad Wen" {freeze, rF+ rC+ SInv} 8945 | D:9 | Reached skill level 12 in Air Magic 9094 | D:9 | Noticed a kobold demonologist 9098 | D:8 | Noticed a hornet 9151 | D:8 | Reached * piety under Vehumet 9151 | D:8 | Offered knowledge of Kiss of Death by Vehumet. 9841 | Temple | Entered the Ecumenical Temple 10086 | D:8 | Paralysed by a hornet for 3 turns 10087 | D:8 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners, serial_shops, shop_fountains, item_on_display_a D:2: layout_basic, minmay_hexomino_f4, uniq_sigmund D:3: layout_basic, chequers_ecumenical_altar_island, serial_bayou_crossing D:4: layout_loops_ring, good_gods_mini_temple, kennysheep_pointless_box, uniq_grinder, uniq_eustachio D:5: layout_basic, nicolae_vehumet_radiance, corexii_item_surrounded_by_moat, minmay_misc_feat_x, minivault_24 D:6: layout_basic, minitemple, mainiacjoe_overflow_boulevard, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, corexii_hall_statues_x, corexii_hall_statues_s, corexii_hall_statues_i, chequers_hall_statues_y D:7: layout_gridville, amcnicky_altar_gilded, minmay_temple_entry_proselytizer D:8: layout_loops_ring D:9: layout_stronghold, lair_entry_dummy, enter_bailey_6, serial_ice, serial_ice_h, serial_ice_e, serial_ice_c, serial_ice_i, serial_ice_o, serial_ice_a, uniq_joseph Temple: nicolae_temple_stand_before_the_council Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 2 3 4 5 6 7 9 | 9.2 Air Magic | 5 6 7 8 10 12 | 12.8 Spellcasting | 3 4 5 6 | 6.4 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Punch | 1 | | 1 || 2 Mace | | 3 | || 3 Kick | | 2 | 7 || 9 Flail | | 3 | 20 || 23 Peck | | | 3 || 3 Cast: Shock | 86 | 101 | 141 || 328 Static Discharge | | 6 | 10 || 16 Airstrike | | 1 | 32 || 33 Swiftness | | | 4 || 4 Searing Ray | | | 8 || 8 Use: Scroll | 8 | 7 | 11 || 26 Potion | | 1 | 3 || 4 Armor: Robe | 2 | 2 | 10 || 14 Dodge: Dodged | 22 | 10 | 52 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9757 | 9146 | 611 | 127 | 7910 | 10 | 975.7 | Dungeon | 9736 | 9133 | 603 | 127 | 7900 | 9 | 1081.8 | Temple | 21 | 13 | 8 | 0 | 9 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1668 daAuts D:1: 1531 daAuts D:2: 1369 daAuts D:7: 1147 daAuts D:6: 1116 daAuts D:5: 986 daAuts D:3: 937 daAuts D:8: 533 daAuts D:9: 445 daAuts Temple: 21 daAuts