Dungeon Crawl Stone Soup version 0.30-a0-557-ge2afbf3030 (webtiles) character file. Game seed: 11623162733572070167 21 lotum the Conjurer (level 2, -1/19 HPs) Began as a Mummy Conjurer on Dec 28, 2022. Shot with a sling bullet by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1289 turns). lotum the Conjurer (Mummy Conjurer) Turns: 1289, Time: 00:01:11 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 5/6 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 10 Spells: 6/7 levels left rFire x . . SeeInvis . b - +0 mace (protect) rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 mace of protection (weapon) Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting * Level 3.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Unknown command. You see here a hobgoblin corpse. You open the door. There is an open door here. You see here a blue potion. There is an open door here. There is an open door here. Key pressed, stopping explore. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. Found a stone staircase leading up. There is a stone staircase leading up here. There is an open door here. A hobgoblin comes into view. It is wielding a +3 sling of flaming. The hobgoblin shouts! The hobgoblin shoots a sling bullet. The sling bullet barely misses you. The hobgoblin shoots a sling bullet. The sling bullet hits you! The sling bullet burns you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +3 sling of flaming and wearing a +0 ring mail (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The sling bullet burns you. You die... #.###.# #.# #.# #.###.#.# #.###.###.# ##'## #.# #.#.# #.........###...## #.# #.... #####.######.....## #.#####.. ##..# ##g......###.##.##.. #######...####.........##........ .............'.........'.....>.#. #######...####.........####...##. #....# ##.@.....## ##.###. #.#### ##.....## ### #. #.# ##...## #####. #.# ##'## #..... #.# #.# #.#### #.# #.#########.# #.###########.#..<...##.# #.##......##....####.##.# #.##.####.#.....# #.##.# You could see a hobgoblin. Vanquished Creatures A worm (D:2) 2 bats 3 endoplasms (D:2) 2 giant cockroaches (D:2) 4 hobgoblins A frilled lizard (D:2) A kobold (D:2) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 71 | D:1 | You fall into a shaft and drop 1 floor! 176 | D:2 | Found a shimmering altar of Xom. 373 | D:2 | Reached XP level 2. HP: 8/19 MP: 1/6 1289 | D:2 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, chequers_serial_rivers_room_b D:2: layout_loops_corners, basic_altar Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Mace || 7 Unarmed || 4 Cast: Magic Dart || 38 Armor: Robe || 7 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1292 | 1292 | 0 | 0 | 1160 | 2 | 646.0 | Dungeon | 1292 | 1292 | 0 | 0 | 1160 | 2 | 646.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1220 daAuts D:1: 72 daAuts