Dungeon Crawl Stone Soup version 0.30-a0-722-g3e6e8c874d (webtiles) character file. Game seed: 16774675172197315990 2 lotum the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Jan 28, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (60 turns). lotum the Gusty (Tengu Air Elementalist) Turns: 60, Time: 00:00:14 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting - Level 1.3 Conjurations * Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 2-3/arc 11% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Unknown command. Unknown command. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. Your magical contamination has completely faded away. You hit the jackal but do no damage. You peck the jackal. You kill the jackal! You barely miss the jackal. Your kick misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal completely misses you. You hit the jackal. Your kick misses the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. Your peck misses the jackal. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you but does no damage. x2 The jackal barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. You kill the jackal! The jackal closely misses you. The jackal barely misses you. The jackal bites you. You die... #.8.8# 8.8 #....# ...# #######.#..# ..# #.......#..... #.##....#.##### ......#..#.# ##.##..>.#.##### # ##.....>...# #..@..###.## # ##hh......... ....#####.##.##.... #.......# .# ## #.#####.# .# #'# .. ... ## [.... ....... You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 60 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 7 Peck || 1 Cast: Shock || 4 Armour: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 41 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 41 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts