Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 18061427509475662131 0 lotum the Vexing (level 1, 0/9 HPs) Began as a Vampire Enchanter on Feb 8, 2023. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (41 turns). lotum the Vexing (Vampire Enchanter) Turns: 41, Time: 00:01:39 Health: 0/9 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 4 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1, [frail 1] a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. [You are frail. (-10% HP)] Message History You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. Okay, then. You begin the revivification ritual. You continue your ritual. x5 You return to life. You feel frail. Okay, then. You begin bloodletting. You continue bloodletting. x5 You become bloodless. You now have 4 gold pieces. A quokka comes into view. Found a stone staircase leading down. You hit the quokka but do no damage. Your bite misses the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka completely misses you. You hit the quokka. The quokka is moderately wounded. The quokka closely misses you. You miss the quokka. The quokka is moderately wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka but do no damage. Your bite misses the quokka. The quokka is severely wounded. The quokka bites you. You die... .............# .#...###..##.## ...........#..# .##.#......#..#.. ................. ....#.#.......... ... #.#.#.####.# .. #.#.#.####.## . #..".@....... ......#r......# ###...#.......# #...........+ ....##.......# .... ........# .>.. ........# ........# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, minmay_bisected Action || total ---------------------------++------- Melee: Dagger || 9 Ability: Exsanguinate || 2 Revivify || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 10 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 10 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts