Dungeon Crawl Stone Soup version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 2245135179320617854 2247 lotum the Thaumaturge (level 9, -3/45 HPs) Began as a Tengu Conjurer on May 4, 2023. Slain by an orc warrior ... wielding a +0 flail (13 damage) ... on level 7 of the Dungeon. The game lasted 00:09:43 (8823 turns). lotum the Thaumaturge (Tengu Conjurer) Turns: 8823, Time: 00:09:44 Health: -3/45 AC: 3 Str: 13 XL: 9 Next: 37% Magic: 1/23 EV: 14 Int: 23 God: Gold: 337 SH: 5 Dex: 12 Spells: 20/27 levels left rFire . . . j - +1 short sword rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv + (boots unavailable) Will ..... o - amulet of Mistrust {Reflect Str+5 SH+5} Stlth ++ c - ring of see invisible HPRegen 0.27/turn m - ring of protection from cold MPRegen 0.18/turn %: reflection @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 337 gold pieces. Inventory: Hand Weapons j - a +1 short sword (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery c - a ring of see invisible (left hand) e - an amulet of faith m - a ring of protection from cold (right hand) o - the amulet of Mistrust (around neck) {Reflect Str+5 SH+5} (You found it on level 4 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+5). SH: It affects your SH (+5). Wands v - a wand of polymorph (4) x - a wand of roots (10) B - a wand of acid (3) Scrolls d - 3 scrolls of enchant weapon h - a scroll of poison i - 4 scrolls of fear k - 5 scrolls of enchant armour n - 3 scrolls of teleportation r - 5 scrolls of noise u - a scroll of amnesia w - a scroll of fog y - a scroll of butterflies Potions b - a potion of magic g - a potion of lignification {unknown} l - a potion of curing p - 3 potions of invisibility {unknown} q - a potion of ambrosia {unknown} s - a potion of attraction t - 2 potions of haste {unknown} z - 2 potions of mutation {unknown} A - 5 potions of flight D - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 9.5 Spellcasting - Level 8.0 Conjurations - Level 4.0 Translocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 38% 2d9 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Hailstorm Conj/Ice 29% 3d8 3% 3 Freeze Ice 44% 1d6 6% 1 Portal Projectile Hex/Tloc 40% N/A 8% 3 Fulminant Prism Conj/Hex 14% 3d9 12% 4 Frozen Ramparts Ice 22% 1d4 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Animate Dead Necr 11% N/A 52% 4 Blade Hands Tmut 5% N/A 86% 5 Haunt Necr/Summ 5% N/A 100% 7 Infestation Necr 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Makhleb Nemelex Xobeh Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin Shops: D:2 ( D:7 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 80% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. (Press . to maintain the ray.) You feel sick. The searing ray hits the orc warrior. The orc warrior is severely wounded. You feel sick. The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. You feel sick. You are no longer poisoned. You block the orc warrior's attack. The searing ray hits the orc warrior. The orc warrior is almost dead. You finish channelling your searing ray. The orc warrior barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 80% to hit) The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior hits you with a +0 flail! You die... ###...†....#*#..****,,* #....∩....##....,,,,,** #........#...#*,,,,,,,, #..>........##*,,,,,,,, *******#........#### *,,,,,,,, *,,,,,*#........# ***,,,,,,,, *,,,,,##..#.....####.,,,,,,,,, *,,,,,#.....