Dungeon Sprint DCSS version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 245039118443123152 0 lotum the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on May 10, 2023. Slain by a river rat (1 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:15 (16 turns). lotum the Conjurer (Draconian Conjurer) Turns: 16, Time: 00:00:16 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 8% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the river rat but does no damage. The river rat is lightly wounded. The river rat bites you. The rat closely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the rat. You kill the rat! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You barely miss the river rat. The river rat is lightly wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you! Ouch! That really hurt! You closely miss the river rat. Your tail-slap misses the river rat. The river rat is lightly wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat completely misses you. You closely miss the river rat. The river rat is lightly wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The river rat attacks as you move away! The river rat bites you. You die... ############ #<..P#.....# #PP.@r.)...+ #PPPP#.....# ############ You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lotum the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 16 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 3 Dodge: Dodged || 6