Dungeon Crawl Stone Soup version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 10004164366156914576 16 lotum the Conjurer (level 2, -6/13 HPs) Began as a Vine Stalker Conjurer on Sept 18, 2023. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (727 turns). lotum the Conjurer (Vine Stalker Conjurer) Turns: 727, Time: 00:01:20 Health: -6/13 AC: 3 Str: 9 XL: 2 Next: 58% Magic: 0/6 EV: 12 Int: 18 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant armour {unknown} f - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of magic i - a potion of enlightenment {unknown} k - a potion of mutation {unknown} l - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.6 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Key pressed, stopping explore. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. There is an escape hatch in the floor here. You open the door. There is an open door here. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Sigmund shouts! Sigmund closely misses you. Sigmund closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray misses Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Something hits you! Ouch! That really hurt! You finish channelling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss something. You bite something. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. Something hits you! Ouch! That really hurt! You die... ##.########.# #.# #.# #.# #.# ##'## #.# ###...## #.# ##.....## #.###### #.......## #..#...# .........####......###.. .........'......@....... .........####...#{####.# #$......## ##.##.# ##.....## ### .# ###...## .# ##'## .# #)# ## #.# ####.## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) 2 goblins 2 hobgoblins (D:2) 2 kobolds (D:1) 2 ball pythons 3 frilled lizards 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 215 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 531 | D:2 | Noticed Sigmund 633 | D:2 | Learned a level 2 spell: Searing Ray 727 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms D:2: layout_loops_corners, serial_shops, shop, nicolae_shop_gibbet_a_chance, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 5 Short sword || 13 Bite || 3 Cast: Magic Dart || 23 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 726 | 676 | 50 | 43 | 502 | 2 | 363.0 | Dungeon | 726 | 676 | 50 | 43 | 502 | 2 | 363.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts D:2: 221 daAuts