Dungeon Crawl Stone Soup version 0.31-a0-977-gc230f8ef24 (webtiles) character file. Game seed: 13698634257439051955 2 lotum the Conjurer (level 1, 0/16 HPs) Began as an Ogre Conjurer on Oct 29, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (52 turns). lotum the Conjurer (Ogre Conjurer) Turns: 52, Time: 00:00:17 Health: 0/16 AC: 3 Str: 10 XL: 1 Next: 30% Magic: 0/3 EV: 9 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting * Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The quokka is heavily wounded. The quokka bites you but does no damage. x2 You hit the quokka. The quokka is severely wounded. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You miss the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! The bat closely misses you. You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm hits you. You barely miss the endoplasm. The endoplasm hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. Unknown command. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #(#####.....##### #####..#...........#. ........#......[..#.. # ##...#....<....#.. #.##..#...........#. #....#####.....##### #..#......#...#..... ##......#..#.#.....# #.#########@....#....#.# #...).....J##.#.....## . ............b##......## ...#........?# ...## ................ ..# .............### .# .............# # .............# ####!........# You could see an endoplasm and a bat. Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 52 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, shapermc_ecumenical_altar_mp_vishouse Action || total ---------------------------++------- Melee: Unarmed || 22 Cast: Magic Dart || 5 Armour: Robe || 27 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 12 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 12 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts