Dungeon Crawl Stone Soup version 0.32-a0-1913-gb2e4c6566d (webtiles) character file. Game seed: 7492388319957461685 19 lotum the Ducker (level 2, 0/28 HPs) Began as a Kobold Gladiator on July 31, 2024. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (959 turns). lotum the Ducker(Kobold Gladiator) Turns: 959, Time: 00:00:46 Health: 0/28 AC: 21 Str: 11 XL: 2 Next: 95% Magic: 2/2 EV: 3 Int: 9 God: Gold: 30 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . j - melded +0 ring mail rPois + c - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form (expiring) A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - a throwing net (quivered) e - 2 boomerangs Armour c - a +0 helmet (melded) j - a +0 ring mail (melded) Scrolls b - a scroll of torment {unknown} h - a scroll of amnesia {unknown} i - a scroll of fog {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of noise {unknown} m - a scroll of immolation {unknown} n - a scroll of blinking {unknown} o - 6 scrolls of identify {unknown} Potions f - 2 potions of haste {unknown} g - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting + Level 3.1 Maces & Flails - Level 2.1 Throwing - Level 3.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 38% 1 Passwall Erth 0% N/A 77% 3 Stone Arrow Conj/Erth 0% 3d7 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence bares his teeth. Terence hits you with a +0 mace. x2 You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence. Terence is moderately wounded. Your transformation is almost over. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. The bat barely misses you. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. The bat hits you but does no damage. Terence barely misses you. Terence hits you but does no damage. You completely miss Terence. Terence is severely wounded. The bat hits you but does no damage. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. The bat hits you but does no damage. Terence barely misses you. The bat barely misses you. You barely miss Terence. Terence is severely wounded. The bat hits you but does no damage. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. The bat hits you but does no damage. The bat barely misses you. Terence hits you but does no damage. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." ....##....# ..............# ....#..##....### #.#.#...........# .###.#.#........##.# .......#..##....##.# .###.#.............. #.###......@..... #.# #.#.#.b♣..... #.###.#.#....##.# #.............. #.###.#.#....##. #...... ...... ### #...... ....##.###.. ............ .#..##.###.. You could see Terence and a bat. Vanquished Creatures An adder (D:2) 3 endoplasms 2 kobolds (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Kobold Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 203 | D:1 | Found a faded altar of an unknown god. 446 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 911 | D:2 | Noticed Terence 959 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, ebering_ecumenical_altar_hall, hangedman_glass_teeth D:2: layout_basic, chequers_big_river, item_on_display_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.0 Maces & Flails | 3 | 3.1 Throwing | | 2.1 Dodging | | 3.6 Action || total ---------------------------++------- Melee: Flail || 41 Unarmed || 4 Throw: Throwing net || 2 Stab: Sleeping || 5 Armour: Leather armour || 3 Skin || 23 Ring mail || 4 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 968 | 902 | 66 | 0 | 749 | 2 | 484.0 | Dungeon | 968 | 902 | 66 | 0 | 749 | 2 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 169 daAuts