Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 4733796862767253235 419 lotum the Sneak (level 6, -3/28 HPs) Began as a Vine Stalker Enchanter on Aug 23, 2024. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:09 (3486 turns). lotum the Sneak(Vine Stalker Enchanter) Turns: 3486, Time: 00:05:09 Health: -3/28 AC: 3 Str: 8 (10) XL: 6 Next: 93% Magic: 0/10 EV: 11 Int: 16 (17) God: Gold: 126 SH: 0 Dex: 12 (15) Spells: 1/9 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will +.... (no amulet) Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: lethally poisoned (-3 -> -8), enlightened, flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 5 atropa-tipped darts (quivered) Armour b - a +0 robe (worn) h - a +0 pair of boots (worn) Scrolls d - 2 scrolls of revelation {unknown} e - a scroll of acquirement {unknown} f - 2 scrolls of identify {unknown} g - 3 scrolls of teleportation k - a scroll of fear {unknown} l - 3 scrolls of blinking {unknown} n - a scroll of poison {unknown} o - 2 scrolls of amnesia {unknown} Potions i - a potion of might {unknown} j - a potion of enlightenment m - a potion of degeneration p - a potion of attraction {unknown} q - a potion of cancellation {unknown} Skills: - Level 2.0 Short Blades - Level 3.0 Dodging - Level 6.0 Stealth - Level 2.1 Spellcasting + Level 5.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 b - Confusing Touch Hex 19% N/A 7% 3 c - Tukima's Dance Hex 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The jackal misses you. You hit the jackal. You kill the jackal! You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (chance to affect: 45%) The water moccasin resists with some effort. You feel very sick. A hound comes into view. The water moccasin bites you. The water moccasin closely misses you. The hound moves out of view. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ### ..# #.# #.# #.# #.# #†# #@# #S# #h# ... ##.#. #.#.# #.# # #.# ... You could see a water moccasin and a jackal. Vanquished Creatures A howler monkey (D:3) A bombardier beetle (D:4) A jelly (D:4) 2 orc priests (D:4) Terence (D:3) 2 orc wizards (D:4) 7 gnolls (D:4) 2 adders 2 ribbon worms A dart slug (D:3) 11 orcs (D:4) 6 ball pythons 2 endoplasms 6 giant cockroaches 5 goblins 11 hobgoblins 3 jackals (D:5) 5 quokkas 4 bats 5 frilled lizards 5 kobolds A rat (D:1) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 40 | D:1 | Reached skill level 1 in Short Blades 45 | D:1 | Reached skill level 4 in Stealth 155 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 637 | D:1 | Reached skill level 5 in Stealth 641 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 683 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/7 1105 | D:3 | Noticed Terence 1111 | D:3 | Killed Terence 1112 | D:3 | Reached XP level 4. HP: 21/21 MP: 3/8 1906 | D:4 | Reached XP level 5. HP: 21/24 MP: 7/9 1989 | D:4 | Reached skill level 5 in Hexes 2207 | D:4 | Reached XP level 6. HP: 12/28 MP: 5/10 2458 | D:4 | Learned a level 3 spell: Confusing Touch 2462 | D:4 | Learned a level 3 spell: Tukima's Dance 2935 | D:4 | Reached skill level 6 in Stealth 3457 | D:5 | Entered Level 5 of the Dungeon 3479 | D:5 | Noticed a water moccasin 3486 | D:5 | HP: 1/28 [water moccasin (2)] 3486 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring D:2: layout_rooms D:3: layout_basic, minivault_27, nicolae_twisty_statue_hallways, uniq_terence D:4: layout_layer_cave D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 1 2 | 2.0 Stealth | 4 5 6 | 6.0 Hexes | 4 5 | 5.4 Dodging | 2 3 | 3.0 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 122 | 193 || 315 Bite | 28 | 52 || 80 Cast: Ensorcelled Hiber | 3 | 19 || 22 Use: Potion | | 4 || 4 Scroll | | 1 || 1 Stab: Sleeping | 8 | 10 || 18 Invisible | | 3 || 3 Armour: Robe | 60 | 102 || 162 Dodge: Dodged | 56 | 115 || 171 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3461 | 3276 | 185 | 0 | 2572 | 5 | 692.2 | Dungeon | 3461 | 3276 | 185 | 0 | 2572 | 5 | 692.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1537 daAuts D:3: 822 daAuts D:1: 672 daAuts D:2: 414 daAuts D:5: 15 daAuts