Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 15168067159090593085 197 lotum the Conjurer (level 5, -1/40 HPs) Began as a Demigod Conjurer on Sept 2, 2024. Slain by a scorpion zombie (2 damage) ... in an ossuary. The game lasted 00:02:34 (3128 turns). lotum the Conjurer (Demigod Conjurer) Turns: 3128, Time: 00:02:35 Health: -1/40 AC: 2 Str: 8 XL: 5 Next: 22% Magic: 5/10 EV: 11 Int: 24 God: Gold: 218 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 218 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands n - a wand of paralysis (1) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of blinking {unknown} g - a scroll of revelation {unknown} h - 4 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of fear {unknown} Potions c - a potion of lignification i - a potion of degeneration {unknown} j - a potion of enlightenment {unknown} m - a potion of berserk rage {unknown} o - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The scorpion zombie barely misses you. Unknown command. You barely miss the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you. Unknown command. The scorpion zombie hits you but does no damage. The mummy attacks as it pursues you! The mummy barely misses you. Unknown command. Magic courses through your body. The scorpion zombie closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (90% to hit) The searing ray hits the mummy. The mummy is moderately damaged. (Press . to maintain the ray.) The scorpion zombie hits you. The mummy hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the mummy. The mummy is heavily damaged. The scorpion zombie closely misses you. The mummy hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (heavily damaged, 90% to hit) The searing ray hits the scorpion zombie. The scorpion zombie is almost destroyed. The searing ray hits the mummy. The mummy is severely damaged. (Press . to maintain the ray.) The scorpion zombie hits you. You die... #### #@.###### ##Z.....# #..M∩.∩.+ ##......# #..###### #### You could see a mummy and a scorpion zombie. Vanquished Creatures Ijyb (D:3) 2 hound zombies (D:4) 2 hound skeletons (D:4) A mummy (Ossuary) 3 adders 2 ufetubi (D:4) 3 adder zombies (D:4) 2 dart slugs (D:1) 6 ball pythons 7 bats 4 endoplasms A giant cockroach (D:1) 5 goblins 5 hobgoblins 3 jackals (D:1) 4 quokkas 3 frilled lizards (D:2) 3 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 198 | D:1 | Reached skill level 4 in Conjurations 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1141 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/8 1697 | D:2 | Learned a level 2 spell: Searing Ray 2007 | D:3 | Noticed Ijyb 2008 | D:3 | Paralysed by Ijyb for 4 turns 2020 | D:3 | Paralysed by Ijyb for 2 turns 2024 | D:3 | Paralysed by Ijyb for 4 turns 2037 | D:3 | Killed Ijyb 2038 | D:3 | Reached skill level 5 in Conjurations 2038 | D:3 | Reached XP level 4. HP: 17/34 MP: 0/9 2164 | D:3 | Reached skill level 1 in Fighting 2304 | D:3 | Noticed a titan simulacrum 2305 | D:3 | Noticed a spectral ugly thing 2305 | D:3 | Noticed a titan simulacrum 3066 | D:4 | Found a sand-covered staircase. 3079 | D:4 | Reached XP level 5. HP: 33/40 MP: 3/10 3104 | Ossuary | Entered an ossuary 3126 | Ossuary | HP: 1/40 [mummy (11)] 3128 | Ossuary | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, regret_index_temple_of_mockery, nicolae_ashenzari_skybound, minmay_misc_feat_secret_circle, uniq_ijyb D:4: layout_loops_ring, mainiacjoe_ossuary_entry_find_the_door, kennysheep_windowed_goal, uniq_natasha Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.0 Conjurations | 4 5 | 5.9 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 19 | 37 || 56 Cast: Magic Dart | 81 | 21 || 102 Searing Ray | 2 | 7 || 9 Use: Potion | 1 | 1 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 16 | 42 || 58 Skin | 7 | || 7 Dodge: Dodged | 15 | 41 || 56