Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 667490878464128053 23 lotum the Magician (level 3, 0/25 HPs) Began as a Djinni Enchanter on Sept 14, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1495 turns). lotum the Magician (Djinni Enchanter) Turns: 1495, Time: 00:01:26 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 12% Gold: 71 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) h - a +0 cloak (worn) Scrolls d - a scroll of torment {unknown} f - a scroll of teleportation {unknown} g - a scroll of butterflies {unknown} i - a scroll of acquirement {unknown} Potions c - 2 potions of invisibility e - a potion of heal wounds {unknown} Skills: - Level 2.0 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 b - Confusing Touch Hex 14% N/A 13% 3 c - Tukima's Dance Hex 14% N/A 13% 3 d - Dazzling Flash Hex/Fire 28% N/A 13% 3 e - Magic Dart Conj 56% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (chance to affect: 56%) The ribbon worm looks drowsy... Unknown command. The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! The ribbon worm is severely wounded. The ribbon worm completely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You completely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - ribbon worm That would be overly suicidal. Okay, then. Unknown command. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... #.# #.# ###### #.# ##.# .....# #.# ###..# .....# #.# #....# .....# #†# #.#..# .....#########.####.#..########## .............#......#..#......[.# ...............######..#.######.# .....<....).....@w............#.# ...............######>...#†####.# ......#####.###..........#......# ......#####.# #.########.######## #####.....#.###...#.........w.... #####.#.....#.#.############# #...........# # ######.##.### # #.##.# # You could see a ribbon worm (catching breath). Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Djinni Enchanter began the quest for the Orb. 0 | D:1 | lotum set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 64 | D:1 | Reached skill level 1 in Short Blades 80 | D:1 | Found Zufiz's Book Shoppe. 139 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 155 | D:1 | HP: 1/21 [jackal (3)] 1345 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1345 | D:2 | Learned a level 1 spell: Magic Dart 1495 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, serial_shops, shop, solitary_fountain D:2: layout_basic, serial_bayou_lagoon_a Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 2 | 2.0 Spellcasting | 3 | 3.2 Conjurations | 3 | 3.2 Hexes | 3 | 3.2 Summonings | 3 | 3.2 Necromancy | 3 | 3.2 Translocations | 3 | 3.2 Fire Magic | 3 | 3.2 Ice Magic | 3 | 3.2 Air Magic | 3 | 3.2 Earth Magic | 3 | 3.2 Alchemy | 3 | 3.2 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 81 Cast: Ensorcelled Hiber || 11 Magic Dart || 1 Stab: Sleeping || 8 Armour: Robe || 43 Dodge: Dodged || 37