Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 7206944045316349550 27 lotum the Apothecary (level 3, -19/36 HPs) Began as a Coglin Alchemist on Sept 30, 2024. Killed by an exploding jackal (33 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:01:57 (1246 turns). lotum the Apothecary (Coglin Alchemist) Turns: 1246, Time: 00:01:58 Health: -19/36 AC: 21 Str: 8 XL: 3 Next: 10% Magic: 3/6 EV: 2 Int: 16 God: Gold: 98 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +0 club {Chinhae} rCold . . . h - +0 dagger {Olaf} rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) {Chinhae} h - a +0 dagger (offhand) {Olaf} Armour a - a +0 robe (melded) Scrolls c - a scroll of silence Potions b - a potion of magic k - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 15% N/A 32% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History c - a scroll of silence The jackal barks! The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The jackal bites you. The jackal bites you but does no damage. The jackal completely misses you. A goblin comes into view. It is wielding a +0 dagger. The jackal bites you but does no damage. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (blue smoke, lightly wounded, inner flame, 64% to hit) The sting hits the jackal. The jackal is poisoned. Flame seeps out of the jackal. The jackal is severely wounded. The jackal bites you. The jackal pauses to sniff the ground. The jackal bites you but does no damage. x4 Unknown command. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (blue smoke, severely wounded, inner flame, poisoned, 64% to hit) The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is severely wounded. The jackal explodes! The fiery explosion engulfs the hobgoblin!! The fiery explosion engulfs you!! Ouch! That really hurt! You die... . ...............>...$... ......................## .....##...........g....# ........)..............#. ......#...$............... ..... #.........h......... .... #...§§§§wS.......... ... ##...§hh§g.......... .. ##..§§♣#....K...... . ###§§####......... #§§# ##........ #... ...>... ....# ...... .##.? .... . ... ..K. You could see a dart slug, 3 jackals, a hobgoblin (inner flame), a goblin and a ball python (inner flame). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins A jackal (D:2) 6 kobolds A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lotum the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Reached skill level 1 in Conjurations 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 372 | D:1 | Reached skill level 4 in Alchemy 510 | D:1 | Found a faded altar of an unknown god. 943 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 1237 | D:2 | it's so over! 1240 | D:2 | we're so back! 1246 | D:2 | Killed by an exploding jackal... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_rooms, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Spellcasting | 2 | 2.0 Alchemy | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Club || 34 Unarmed || 1 Dagger || 22 Cast: Sting || 26 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 2 Armour: Robe || 46 Skin || 9 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1252 | 1232 | 20 | 0 | 1044 | 2 | 626.0 | Dungeon | 1252 | 1232 | 20 | 0 | 1044 | 2 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1216 daAuts D:2: 36 daAuts