Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 14734752919789479191 66 ludeguy the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Mar 13, 2025. Slain by a black bear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (2614 turns). ludeguy the Conjurer (Draconian Conjurer) Turns: 2614, Time: 00:03:39 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 96% Magic: 4/6 EV: 11 Int: 26 God: Gold: 82 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... e - +6 ring of intelligence Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: confused, ambrosia-drunk A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Jewellery e - a +6 ring of intelligence (worn) Scrolls c - a scroll of silence {unknown} f - 2 scrolls of vulnerability Potions a - a potion of magic Skills: + Level 2.4 Staves - Level 1.8 Dodging - Level 1.8 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Olgreb's Toxic Radiance Alch 2% N/A 71% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is lightly wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The searing ray hits the black bear! The black bear is severely wounded. The searing ray misses the black bear. You finish channelling your searing ray. The black bear closely misses you. The black bear barely misses you. The black bear closely misses you. The black bear bites you! The black bear claws you. The black bear misses you. You don't have enough magic to cast this spell. Press: ? - help, v - describe, . - travel The floor, spattered with blood. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 100% to hit) The magic dart hits the black bear. The black bear is severely wounded. The black bear bites you. The black bear barely misses you. The black bear misses you. You hit the black bear. The black bear is almost dead. The black bear goes berserk! You sock the black bear! The black bear is almost dead. The black bear bites you. The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The black bear bites you but does no damage. The black bear barely misses you. x2; The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... ##.#...####.........####......## #.##.## ##.......## ##.#.### #.#### ##....[## ###.## #.# ##...## #..# #.# ##'## ##.# #.# #.# #.# #.# ######.# #.# ... .......## #.# ##.h@###########.# #.....##.........# ##...###.######### #######.####.# .............# #######.###### #.# ..# #### You could see a black bear (berserk). Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:2) 5 endoplasms 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:2) 3 jackals (D:1) 4 quokkas (D:1) 8 ball pythons (D:1) 5 bats 4 kobolds (D:1) A rat (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ludeguy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 325 | D:1 | Reached skill level 1 in Staves 325 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 456 | D:1 | Learned a level 2 spell: Searing Ray 608 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 2599 | D:2 | Noticed a black bear 2614 | D:2 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_rooms D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Staves | 1 2 | 2.4 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 2.0 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Quarterstaff || 27 Tailslap || 3 Cast: Magic Dart || 23 Searing Ray || 23 Use: Scroll || 3 Potion || 1 Armour: Skin || 65 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2619 | 2619 | 0 | 1190 | 998 | 2 | 1309.5 | Dungeon | 2619 | 2619 | 0 | 1190 | 998 | 2 | 1309.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1521 daAuts D:1: 1098 daAuts