Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 16399209168949188985 0 ludeguy the Grave Robber (level 1, 0/14 HPs) Began as a Revenant Necromancer on Mar 18, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (27 turns). ludeguy the Grave Robber (Revenant Necromancer) Turns: 27, Time: 00:00:18 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth * Level 0.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Welcome, ludeguy the Revenant Necromancer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! You unwield your +0 dagger. A quokka comes into view. Found a stone staircase leading down. The gnoll barely misses you. Okay, then. You closely miss the gnoll. Your off-hand claw misses the gnoll. The gnoll hits you with a +0 club. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to affect: 54%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 club. Your soul wisp touches the gnoll but does no damage. The gnoll hits your soul wisp but does no damage. Your soul wisp touches the gnoll. Your soul wisp touches the gnoll. Your soul wisp closely misses the gnoll. The quokka bites you. The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (not susceptible) There's no room for the soul wisp to form! The quokka is unaffected. The quokka closely misses you. Your soul wisp closely misses the gnoll. You closely miss the quokka. The quokka bites you. You die... ### #.. #.# # #.# .. ######.# #.# ##....#.## # #.###.###....####.# #.#.## #..#.gr@..# ##.## #....*##### ##.#.###.####.#### #.#.#.#.# #.....# #.#.<.#.# #......... .#.#.#.#.# #......... ###.#.###.# #...#.#### ## ## #.##.....# ......... You could see a gnoll (weak, ally target, soul-splintered), a quokka and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ludeguy the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 27 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, ebering_ecumenical_altar_abandoned, item_on_display_a_b Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Soul Splinter || 2 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 14 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 14 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts