Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 540813958503058624 96 ludeguy the Conjurer (level 4, -2/36 HPs) Began as a Draconian Conjurer on May 7, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1427 turns). ludeguy the Conjurer (Draconian Conjurer) Turns: 1427, Time: 00:03:00 Health: -2/36 AC: 5 Str: 15 XL: 4 Next: 41% Magic: 0/8 EV: 11 Int: 20 God: Gold: 128 SH: 0 Dex: 10 Spells: 5/8 levels left rFire + . . b - staff of fire rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... g - +6 ring of strength Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons f - a +0 lajatang Magical Staves b - a staff of fire (weapon) Jewellery g - a +6 ring of strength (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} i - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} l - 2 scrolls of torment {unknown} m - a scroll of teleportation {unknown} Potions c - a potion of might {unknown} h - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.8 Fighting + Level 1.0 Staves - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations * Level 0.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 4% 1d1 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray misses the adder. The searing ray hits the adder! The adder is severely wounded. The adder barely misses you. x2 Okay, then. The searing ray hits the adder. The adder is severely wounded. The searing ray hits the adder. You kill the adder! The adder barely misses you. Your Staves skill increases to level 1! Without enough magic to sustain it, your Searing Ray dissipates. The adder barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. Okay, then. You barely miss the adder. Your tail-slap misses the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You die... ######### ##...#...## ##...<.....########.# ## #...........@S†...... .## #...........##.#.#.#. ..###...........# ... ...............## †#.# .#....#...#...## ...?. .#.##.(..>....# .# #.# ...###........# ....... ..............####.#.#.#.#. ..†..#########.............. You could see an adder. Vanquished Creatures Natasha (D:2) 4 adders (D:2) 3 dart slugs 3 giant cockroaches 7 hobgoblins A quokka (D:1) 3 ball pythons 4 bats 2 endoplasms 5 goblins A kobold (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ludeguy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 339 | D:1 | Found a faded altar of an unknown god. 418 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 777 | D:1 | Reached skill level 1 in Fighting 902 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 905 | D:2 | Learned a level 2 spell: Searing Ray 1404 | D:2 | Noticed Natasha 1420 | D:2 | HP: 1/28 [Natasha (8)] 1421 | D:2 | Killed Natasha 1422 | D:2 | Reached XP level 4. HP: 1/36 MP: 2/8 1424 | D:2 | Reached skill level 1 in Staves 1425 | D:2 | HP: 1/36 [adder (1)] 1427 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, shapermc_ecumenical_altar_ellora, hangedman_decor_growths, minmay_misc_feat_enclosed D:2: layout_rooms, st_stairs_11, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.8 Staves | 1 | 1.0 Spellcasting | | 2.7 Conjurations | | 4.5 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 41 | 2 || 43 Tailslap | 5 | || 5 Cast: Magic Dart | 71 | 1 || 72 Searing Ray | 4 | || 4 Use: Potion | 1 | || 1 Armour: Skin | 38 | 3 || 41 Dodge: Dodged | 41 | 6 || 47