Dungeon Crawl Stone Soup version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 5387638494812978404 10 lumely the Vexing (level 2, 0/16 HPs) Began as a Deep Elf Hexslinger on Jan 21, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (300 turns). lumely the Vexing (Deep Elf Hexslinger) Turns: 300, Time: 00:01:14 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 10% Magic: 6/6 EV: 12 Int: 17 God: Gold: 19 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of identify {unknown} Potions d - a potion of might {unknown} Skills: - Level 0.7 Fighting + Level 2.9 Ranged Weapons + Level 2.6 Dodging + Level 1.9 Spellcasting + Level 4.2 Hexes + Level 1.4 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 5% 2 Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (51% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# #................. #.# ####.##....###### #.# #....#### ###.### #+## #.....# #...# #.#.#.# #..... #.#...# #...... #.#...####....... #......@h††...... ###...####....... #......# #...... #.##.#.# #..... #.##.#.# #...# #....#.# #+## #..###.# #..# .. #..# .# You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) 3 bats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lumely the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 293 | D:1 | Reached XP level 2. HP: 2/16 MP: 6/6 300 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners, lexackson_kobold_supper Action || total ---------------------------++------- Fire: Sling || 37 Armour: Robe || 20 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 0 | 125 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 0 | 125 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts