Dungeon Crawl Stone Soup version 0.32-a0-599-gba8f9cf90e (webtiles) character file. Game seed: 8313205721461173422 4 lumxnescent the Ruffian (level 1, 19/19 HPs) Began as a Ghoul Monk on Mar 2, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (118 turns). lumxnescent the Ruffian (Ghoul Monk) Turns: 118, Time: 00:01:08 Health: 19/19 AC: 2 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 3.4 Fighting + Level 2.8 Dodging + Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 77% 3 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Inventory: Armour a - a +0 robe (worn) c - an orb of light Scrolls d - a scroll of identify {unknown} Potions b - a potion of ambrosia Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5883 Altars: ..>##.##########.# ....#.........>..# ....#..########..# #.#.#..# ##..# #...#..# #.).# ##..#..# #..## # .....# #.†####.#.. ..#.########.......... ..#.# #.......@....#. #.##.#.##.#### #?#. .# # #. .# .. .# .. .. ... .. ### ## There were no monsters in sight! Message History Options error: Unknown tile: "mons_player_ghost-" (lumxnescent.rc:4) Options error: Unknown explore stop condition 'helmet' (lumxnescent.rc:9) Options error: Unknown explore stop condition 'gloves' (lumxnescent.rc:9) Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, lumxnescent the Ghoul Monk. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a book of the Tundra. Found a staircase leading out of the dungeon. You start removing your armour. You continue removing your orb of light. x4 You finish removing your orb of light. You aren't carrying any scrolls. Unknown command. No target in view! You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You pick up a book of the Tundra and begin reading... You add the spells Hailstorm, Summon Ice Beast and Sculpt Simulacrum to your library. No target in view! A quokka comes into view. Found an escape hatch in the floor. A quokka is nearby! A quokka is nearby! You barely miss the quokka. The quokka bites you. A quokka is nearby! 😕 HP[-3] You take 3 damage, and now have 16/19 hp. You barely miss the quokka. The quokka misses you. A quokka is nearby! You barely miss the quokka. The quokka bites you. A quokka is nearby! 😮 HP[-2] You take 2 damage, and now have 14/19 hp. You scratch the quokka. The quokka closely misses you. A quokka is nearby! You closely miss the quokka. The quokka misses you. A quokka is nearby! You barely miss the quokka. The quokka barely misses you. A quokka is nearby! You claw the quokka! You kill the quokka! There is an escape hatch in the floor here. Found a stone staircase leading down. 😎 feelin horny HP[+5] Your hp is fully restored (19). No target in view! d - a scroll labelled ZUNEF ZOSSUE No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! There is a stone staircase leading down here. A goblin is nearby! A goblin is nearby! You closely miss the goblin. The goblin hits you with a +0 dagger. 😕 HP[-1] You take 1 damage, and now have 18/19 hp. You scratch the goblin. You kill the goblin! You feel better. A rat comes into view. 😎 feelin horny HP[+1] Your hp is fully restored (19). Things that are here: a +0 dagger; a goblin corpse The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat bites you. 😕 HP[-1] You take 1 damage, and now have 18/19 hp. You closely miss the rat. You claw the rat. You kill the rat! An endoplasm comes into view. You see here a rat corpse. You scratch the endoplasm. The endoplasm misses you. You claw the endoplasm! You kill the endoplasm! 😎 feelin horny HP[+1] Your hp is fully restored (19). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Melee: Unarmed || 14 Punch || 1 Armour: Robe || 5 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, chequers_ecumenical_altar_simple_redux, minivault_24, minmay_misc_feat_encased Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lumxnescent the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.11.6] 35 | D:1 | You add the spells Hailstorm, Summon Ice Beast and Sculpt | Simulacrum to your library. 118 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 14 Punch || 1 Armour: Robe || 5 Dodge: Dodged || 6 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 83 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 83 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts