Dungeon Crawl Stone Soup version 0.28-a0-461-g2dc4ca5097 (webtiles) character file. Game seed: 5311054455684897802 54 lunkers the Skirmisher (level 4, -5/36 HPs) Began as a Djinni Cinder Acolyte on Sept 13, 2021. Was a High Priest of Ignis. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (2574 turns). lunkers the Skirmisher (Djinni Cinder Acolyte) Turns: 2574, Time: 00:02:57 Health: -5/36 AC: 3 Str: 11 (13) XL: 4 Next: 12% Gold: 118 EV: 11 Int: 15 (17) God: Ignis [*****.] SH: 0 Dex: 13 (14) rFire + + + SeeInvis . a - -1 short sword (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn c - +6 ring of dexterity MPRegen 0.00/turn f - ring of resist corrosion @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Sea of Fire, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Armour b - a +0 robe (worn) j - a +0 helmet (worn) Jewellery c - a +6 ring of dexterity (left hand) f - a ring of resist corrosion (right hand) Scrolls g - 2 scrolls of teleportation {unknown} k - a scroll of brand weapon {unknown} Potions d - a potion of haste h - a potion of curing {unknown} i - a potion of degeneration Skills: + Level 3.6 Fighting - Level 2.6 Short Blades * Level 3.3 Spellcasting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 p - Scorch Fire 24% 2d6 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ??** Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Scorch (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Unknown command. Unknown command. Casting: Scorch (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You don't have enough health to cast this spell. Unknown command. Unknown command. Unknown command. Okay, then. Okay, then. It was a potion of haste. You feel yourself speed up. The water moccasin is no longer more vulnerable to fire. The water moccasin barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The water moccasin completely misses you. Okay, then. Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #....#.........#.#.##.# #.#### ######..............#.###....# ##)#+#...#..........###.# # #...#...........##.# #.# # #.).#.#.........+..# #.### #...#.#.##......######.... #.....#.##......# #...#### #####'#.###.##......# #.#.#### #.........r)S@......# #.#..... #.§K...#.##.##......# #.###### ####......#.##.##......# #.#####. ..^r.######..#+######### #.....#. ..S.b# #........# #####.#. .....# #........# #####.#. .....######........#######.....#. ...................#.........###. ...................#.......)..... You could see a water moccasin and a rat. Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:1) 2 orcs (D:3) 6 bats 3 endoplasms 2 giant cockroaches 3 goblins 4 hobgoblins A quokka (D:2) 4 ball pythons 3 frilled lizards 2 kobolds (D:3) A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 793 | D:2 | Reached XP level 3. HP: 3/30 MP: 0/0 793 | D:2 | Learned a level 1 spell: Summon Small Mammal 1257 | D:2 | Found a faded altar of an unknown god. 1417 | D:2 | Found Hininuon's Magic Scroll Shop. 1457 | D:2 | Found Nohades's Magic Scroll Boutique. 1470 | D:2 | Found Ecugesagi's Assorted Antiques. 1798 | D:2 | Found Asaataeju's General Store. 2343 | D:3 | Reached XP level 4. HP: 31/35 MP: 0/0 2538 | D:3 | Noticed a water moccasin 2574 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_shop_stone, shop, nicolae_shop_crystal, nicolae_shop_waterfront D:3: layout_basic, minmay_fractal_squares_5, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | | 3.6 Short Blades | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 10 | 3 || 13 Cast: Scorch | 31 | 15 || 46 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 2 | 14 || 16 Dodge: Dodged | 11 | 24 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2573 | 2542 | 31 | 402 | 1921 | 3 | 857.7 | Dungeon | 2573 | 2542 | 31 | 402 | 1921 | 3 | 857.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1186 daAuts D:2: 940 daAuts D:3: 446 daAuts