Dungeon Crawl Stone Soup version 0.28-a0-1033-g1a2f33fa85 (webtiles) character file. Game seed: 12816334653307960216 203 lunkers the Skirmisher (level 6, -1/47 HPs) Began as a Djinni Cinder Acolyte on Dec 7, 2021. Was a High Priest of Ignis. Slain by a water moccasin skeleton (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:33 (3885 turns). lunkers the Skirmisher (Djinni Cinder Acolyte) Turns: 3885, Time: 00:03:33 Health: -1/47 AC: 2 Str: 13 XL: 6 Next: 8% Gold: 185 EV: 11 Int: 18 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . f - +2 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 4 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming f - a +2 dagger of venom (weapon) Missiles e - 2 throwing nets Armour b - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} d - 3 scrolls of identify {unknown} i - 2 scrolls of magic mapping {unknown} j - a scroll of enchant armour {unknown} Potions g - a potion of lignification {unknown} h - 2 potions of haste {unknown} Skills: + Level 4.3 Fighting - Level 2.6 Short Blades * Level 4.2 Spellcasting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Wereblood Tmut 19% N/A 3% 2 o - Sting Tmut/Pois 76% 1d6 2% 1 p - Scorch Fire 38% 2d7 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The goblin hits you but does no damage. You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton barely misses you. The goblin hits you with a +0 club. You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton closely misses you. The goblin closely misses you. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin skeleton. The water moccasin skeleton is severely damaged. The goblin hits you but does no damage. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is moderately wounded. The water moccasin skeleton barely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The water moccasin skeleton barely misses you. The water moccasin skeleton is no longer more vulnerable to fire. Found a scroll labelled LOGGAC CYMEP. The water moccasin skeleton bites you. You die... ..# .? # ..# #.. #. ##..# ..##.##...# ##.......#.####... ...#............. #... #@......... #.. #Z#.##..... ##..##g#.##..... ..#...<.........=. #..<............. ............).#.... ...#............... .. #.......)).##### # ............# You could see a goblin and a water moccasin skeleton. Vanquished Creatures Natasha (thrice) (D:2) 4 gnolls (D:2) 3 adders (D:2) A worm (D:2) A dart slug (D:1) 8 endoplasms 7 hobgoblins 4 jackals (D:1) 3 ball pythons 5 bats 5 frilled lizards 6 goblins 7 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 281 | D:1 | Reached XP level 2. HP: 8/25 MP: 0/0 605 | D:1 | Noticed a shining eye 607 | D:1 | Found a faded altar of an unknown god. 609 | D:1 | Noticed an eye of devastation 609 | D:1 | Noticed a floating eye 609 | D:1 | Noticed a golden eye 963 | D:1 | Reached XP level 3. HP: 21/30 MP: 0/0 963 | D:1 | Learned a level 1 spell: Sting 1711 | D:2 | Noticed Natasha 1716 | D:2 | Killed Natasha 1717 | D:2 | Reached XP level 4. HP: 21/36 MP: 0/0 2179 | D:2 | Noticed Natasha 2182 | D:2 | Killed Natasha 2183 | D:2 | Reached XP level 5. HP: 29/41 MP: 0/0 2183 | D:2 | Learned a level 2 spell: Wereblood 2411 | D:2 | Found a shimmering altar of Xom. 2980 | D:2 | Noticed Natasha 2987 | D:2 | Killed Natasha 3354 | D:3 | Reached XP level 6. HP: 47/47 MP: 0/0 3605 | D:3 | Found a stormy altar of Qazlal. 3885 | D:4 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross, hellmonk_ecumenical_altar_watching_god D:2: layout_loops_ring, basic_altar, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_tiny_flanked D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.2 Fighting | 4 | 4.3 Short Blades | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 54 | || 54 Dagger | 18 | 95 || 113 Cast: Scorch | 3 | 14 || 17 Sting | 3 | || 3 Armor: Robe | 8 | 28 || 36 Dodge: Dodged | 36 | 63 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3879 | 3742 | 137 | 189 | 3093 | 4 | 969.8 | Dungeon | 3879 | 3742 | 137 | 189 | 3093 | 4 | 969.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1760 daAuts D:2: 1614 daAuts D:3: 476 daAuts D:4: 28 daAuts