Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 13751720094568095602 1 lunkers the Grave Robber (level 1, 13/13 HPs) Began as a Vampire Necromancer on Jan 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (24 turns). lunkers the Grave Robber (Vampire Necromancer) Turns: 24, Time: 00:00:08 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting * Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Found a stone staircase leading down. The jackal completely misses your jackal skeleton. Your jackal skeleton bites the jackal but does no damage. You swap places. The jackal barely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal completely misses you. A ball python comes into view. The jackal bites you. You barely miss the jackal. The ball python hisses angrily. Your bite misses the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. A ball python comes into view. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You swap places. The rat squeaks loudly. Your jackal skeleton barely misses the jackal. The jackal bites your jackal skeleton. Your jackal skeleton bites the jackal but does no damage. The jackal barely misses your jackal skeleton. The jackal barely misses your jackal skeleton. Your jackal skeleton bites the jackal. Something bites your jackal skeleton. Your jackal skeleton is destroyed! There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... . ..#. hh# #.# +.# ####h#.# +......# #+###'#.#.# +....@#.#.# #.....#+# . #.<>..# r. #.....# .. #.....# .>. ####### You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Necrotise || 2 Armour: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 7 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 7 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts