Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 18220089145709128028 51 lunkers the Shooter (level 3, 0/26 HPs) Began as a Coglin Hexslinger on Feb 21, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:07 (523 turns). lunkers the Shooter (Coglin Hexslinger) Turns: 523, Time: 00:01:08 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 81% Magic: 1/4 EV: 12 Int: 12 God: Gold: 66 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . a - +1 sling {Shi} rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -9), weak-willed, jinxed, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Shi} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of torment {unknown} e - a scroll of revelation {unknown} g - 2 scrolls of fear {unknown} h - a scroll of amnesia {unknown} Potions f - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting + Level 3.6 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Jinxbite Hex 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 7% N/A 30% 3 Tukima's Dance Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History Fire: a) +1 sling {Shi} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (chance to call a sprite on attack: 50%, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You are no longer unable to travel. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Fire: a) +1 sling {Shi} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (chance to call a sprite on attack: 50%, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Fire: a) +1 sling {Shi} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to call a sprite on attack: 50%, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Fire: a) +1 sling {Shi} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, heavily drained, chance to call a sprite on attack: 53%, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You die... ######## #.# #.###...... ### #.# #...... #.# #...... #.###...... #..##...... ##.#####..# ########## #..# #.... ##...##...####.###.... ##...)@.....##......... #....S.......#......... #...................... #.....)................ ##..........##......... ##...##...###.)...#### ########## ####### You could see an adder (very drained). Vanquished Creatures Jessica (D:1) 4 ball pythons (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) A quokka (D:1) 3 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 13 | D:1 | Reached skill level 2 in Ranged Weapons 34 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 38 | D:1 | Learned a level 2 spell: Jinxbite 321 | D:1 | Reached skill level 3 in Ranged Weapons 468 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 510 | D:2 | Noticed Jessica 515 | D:1 | Killed Jessica 523 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms D:2: layout_rooms, nicolae_ecumenical_lake_church, grunt_ministairs_7, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.6 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 41 Cast: Jinxbite || 5 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 534 | 530 | 4 | 0 | 439 | 2 | 267.0 | Dungeon | 534 | 530 | 4 | 0 | 439 | 2 | 267.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 530 daAuts D:2: 3 daAuts