Dungeon Crawl Stone Soup version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 11902421624464632583 101 lunkers the Shooter (level 4, -4/32 HPs) Began as a Coglin Hexslinger on Feb 21, 2024. Slain by Sigmund ... wielding a +1 heavy scythe (16 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1276 turns). lunkers the Shooter (Coglin Hexslinger) Turns: 1276, Time: 00:02:03 Health: -4/32 AC: 3 Str: 9 XL: 4 Next: 75% Magic: 1/5 EV: 12 Int: 12 God: Gold: 78 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling {Huemac} rCold . . . (no shield) rNeg . . . c - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Huemac} Armour c - a +0 robe (worn) h - a +0 helmet (worn) Scrolls b - a scroll of poison Potions d - 2 potions of ambrosia {unknown} e - 2 potions of curing {unknown} f - a potion of might {unknown} g - a potion of mutation {unknown} Skills: - Level 1.0 Fighting * Level 3.8 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.3 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level p - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 8% 1 Confusing Touch Hex 8% N/A 22% 3 Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Lesser Beckoning Tloc 0% N/A 41% 2 Gell's Gravitas Tloc 0% N/A 65% 3 Teleport Other Tloc 0% N/A 65% 3 Vampiric Draining Necr 0% 2d6 65% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Shops: D:1 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! Sigmund the Dreaded comes into view. He is wielding a +1 heavy scythe and carrying a wand of polymorph. Sigmund hits you from afar with a +1 heavy scythe! You aren't carrying any items that you can evoke. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Sigmund hits you from afar with a +1 heavy scythe! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Huemac} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +1 heavy scythe, wearing a +0 robe and carrying a wand of polymorph (chance to call a sprite on attack: 50%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. A giggling sprite leaps out and smacks Sigmund with his own hand. Sigmund is lightly wounded. You are no longer unable to travel. Unknown command. Fire: a) +1 sling {Huemac} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe, wearing a +0 robe and carrying a wand of polymorph (lightly wounded, heavily drained, chance to call a sprite on attack: 56%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +1 heavy scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ##.#...# #### .......# ##.....# ###...# #...# #...# ##.## #..# ######### #.######.....@.# #.#...)#'#####.# #.#.##...# @# #.#..#.### +# #.##...# #.###'## #.'.#.# ###.#.# #(..# You could see Sigmund (very drained). Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 2 bats 7 endoplasms 7 goblins 5 hobgoblins (D:1) 6 jackals 3 kobolds 2 quokkas 4 ball pythons 4 frilled lizards 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 79 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 83 | D:1 | Learned a level 2 spell: Jinxbite 165 | D:1 | Reached XP level 3. HP: 18/26 MP: 4/4 262 | D:1 | Found Umye's Jewellery Emporium. 670 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 881 | D:2 | Found a bloodstained altar of Trog. 1272 | D:2 | Noticed Sigmund 1276 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, serial_shops, shop_statue D:2: minmay_chambers_of_ones, layout_rooms, basic_altar, grunt_decor_clamped, hex_tiny, st_stairs_14, minmay_tromino_v2, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.8 Hexes | 3 | 3.3 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 67 | 73 || 140 Cast: Jinxbite | | 1 || 1 Armour: Robe | 12 | 24 || 36 Dodge: Dodged | 28 | 36 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1308 | 1277 | 31 | 0 | 1004 | 2 | 654.0 | Dungeon | 1308 | 1277 | 31 | 0 | 1004 | 2 | 654.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 658 daAuts D:2: 650 daAuts