Dungeon Crawl Stone Soup version 0.32-a0-1250-g5cf9a61fe5 (webtiles) character file. Game seed: 10569667779637676420 31 lunkers the Apothecary (level 3, -3/24 HPs) Began as a Merfolk Alchemist on May 22, 2024. Slain by Terence ... wielding a +4 hand axe of flaming (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:02 (1160 turns). lunkers the Apothecary (Merfolk Alchemist) Turns: 1160, Time: 00:04:02 Health: -3/24 AC: 3 Str: 8 XL: 3 Next: 22% Magic: 2/6 EV: 11 Int: 16 God: Gold: 53 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . e - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: weakened A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons e - a +2 dagger of draining (weapon) j - a +2 dagger of protection Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Jewellery c - a ring of wizardry (left hand) Scrolls d - 2 scrolls of revelation {unknown} g - a scroll of silence {unknown} h - a scroll of amnesia {unknown} Potions f - 2 potions of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting - Level 0.7 Conjurations * Level 5.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 2% 1 b - Mercury Vapours Alch/Air 20% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 18% N/A 10% 4 Mephitic Cloud Conj/Alch/Air 8% N/A 11% 3 Sticky Flame Fire/Alch 10% 2d5 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Robin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Terence hits you with a +4 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence is no longer weakened. Terence hits you with a +4 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +4 hand axe of flaming and wearing a +0 chain mail (moderately wounded, extremely poisoned, chance to weaken: 100%) Fumes of mercury billow around Terence! Terence looks as sick as possible! Terence looks weaker. You feel your attacks grow feeble. Terence hits you with a +4 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 hand axe of flaming and wearing a +0 chain mail (moderately wounded, extremely poisoned, weak, 79% to hit) The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence says, "How do you enjoy it?" Terence closely misses you. Unknown command. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +4 hand axe of flaming and wearing a +0 chain mail (heavily wounded, extremely poisoned, weak, chance to weaken: 100%) Fumes of mercury billow around Terence! Terence looks as sick as possible! Terence looks even weaker. Terence hits you with a +4 hand axe of flaming. You die... Terence says, "That felt goooood." ##.# #..####.# #...# #≈~~~≈~~≈≈~~ ...###...###.# #...# #≈≈~~≈≈~≈≈~~ ..........##.###...###~~~~~~~~≈~~ .#.###.#.............#........... .#.# #.#.............#.ß.⌠⌠⌠>⌠⌠⌠. ...# #...............#........... .#.#####.#######...#####'###+###' ...##....# #@..# #.##....#. #####.#### #@..#####.#....... # #.######## #...##.......#.... # #.#.....†# #...##.##.#.....## # #.#.####.# #...##.##.......# ## #.#.####.###...##.####.#...## )####.#.##........###.......#.... §.....#.##.#.###### ######....... ...###.......# #######.... ..## #.......# #..)....### You could see Terence (extremely poisoned, weak). Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A giant cockroach (D:1) 10 goblins 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 443 | D:1 | Found a faded altar of an unknown god. 718 | D:1 | Reached skill level 5 in Alchemy 917 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1040 | D:2 | Noticed Terence 1086 | D:1 | Learned a level 2 spell: Mercury Vapours 1087 | D:2 | Noticed Robin 1158 | D:1 | HP: 1/24 [Terence/+4 hand axe of flaming (1)] 1160 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_cross, ebering_ecumenical_altar_mist D:2: layout_basic, uniq_natasha, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.5 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Sting || 47 Mercury Vapours || 3 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1156 | 1083 | 73 | 18 | 849 | 2 | 578.0 | Dungeon | 1156 | 1083 | 73 | 18 | 849 | 2 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1083 daAuts D:2: 73 daAuts