Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 14144740771666942768 361 lunkers the Toxicologist (level 6, -15/41 HPs) Began as a Merfolk Alchemist on July 22, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:06:14 (3155 turns). lunkers the Toxicologist(Merfolk Alchemist) Turns: 3155, Time: 00:06:14 Health: -15/41 AC: 5 Str: 8 XL: 6 Next: 66% Magic: 2/9 EV: 11 Int: 17 God: Gold: 206 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . o - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +2 hat rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons c - a +0 dagger m - the +0 quarterstaff "Ywaijall" {freeze, rElec rC- Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. o - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) g - a +2 hat (worn) Jewellery d - a ring of ice l - a ring of magical power Scrolls e - 6 scrolls of identify {unknown} i - a scroll of amnesia {unknown} j - a scroll of revelation {unknown} k - a scroll of fog {unknown} n - 3 scrolls of teleportation {unknown} Potions b - a potion of magic h - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations * Level 9.5 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 34% N/A 3% 4 Mercury Vapours Alch/Air 36% N/A 4% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Apportation Tloc 2% N/A 19% 1 Soul Splinter Necr 4% N/A 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Sticky Flame Fire/Alch 18% 2d6 26% 4 Summon Ice Beast Ice/Summ 1% N/A 50% 3 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * D:3 ( Portals: Abyss: D:3 Annotations: D:3 2 transporters, shamashed's ghost, amateur DrSh Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc shouts! The orc priest shouts! The ogre shouts! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You see here a ribbon worm corpse. Found 3 boomerangs. An orc comes into view. It is wielding a +0 war axe. You see here a ribbon worm corpse. A scorpion comes into view. The ogre misses you. The ogre attacks as it pursues you! The ogre closely misses you. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (88% to hit) The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 88% to hit) The sting misses the ogre. The ogre closely misses you. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! You hear a shout! Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, very poisoned, 88% to hit) The sting misses the ogre. The sting hits the orc. The orc is poisoned. The orc is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The ogre attacks as it pursues you! The ogre hits you with a +0 giant spiked club!! You die... #........)# #....###. #.........####.##.##). #..............##.##.# #.........#..####....# #.........#..##...#### . #.......#......#.# #..##.....##..#.###.# #.....#.....##..##.#### #####.@..##.# #.....##. #...O#...#.# ####..... #..##.##.............## #. #o##....######.#.## ## #.#......# #..... o...###o..##....# ###..< #...o### ..... ###. ..oo.##.# ... #. s### #.# ## You could see an ogre (very poisoned), an orc priest and 2 orcs. Vanquished Creatures Sigmund (D:2) An iguana (D:3) An orc wizard (D:3) 7 gnolls 3 adders (D:3) 4 ribbon worms 4 orcs 5 ball pythons A bat (D:2) 5 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 2 jackals (D:3) 2 quokkas 6 frilled lizards 9 kobolds 5 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 320 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 534 | D:1 | Reached skill level 5 in Alchemy 876 | D:2 | Noticed Sigmund 1094 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1163 | D:2 | Reached skill level 6 in Alchemy 1201 | D:2 | Reached XP level 4. HP: 10/30 MP: 0/7 1341 | D:2 | Killed Sigmund 1342 | D:2 | Reached skill level 8 in Alchemy 1342 | D:2 | Reached XP level 5. HP: 26/35 MP: 0/8 1565 | D:2 | Reached XP level 6. HP: 32/41 MP: 2/9 1753 | D:2 | Found Gaonauwk's General Store. 1922 | D:3 | Found a transporter. 2135 | D:3 | Reached skill level 9 in Alchemy 2389 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 2389 | D:3 | Noticed shamashed's ghost (amateur DrSh) 2400 | D:3 | Found a transporter. 2487 | D:3 | Found Ugege's Antique Weapon Emporium. 2710 | D:3 | Identified the +0 quarterstaff "Ywaijall" {freeze, rElec | rC- Str+3} 3151 | D:4 | HP: 2/41 [ogre/+0 giant spiked club (34)] 3155 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms D:2: layout_rooms, serial_shops, shop, nrook_campfire, minmay_pentomino_r2, uniq_sigmund D:3: layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, gammafunk_ghost_abyssal_escape, kennysheep_generic_room_7 D:4: layout_rooms, minmay_temple_entry_junction Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 5 6 8 9 | 9.5 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | 15 | 9 || 24 Cast: Sting | 48 | 113 || 161 Armour: Robe | 21 | 28 || 49 Dodge: Dodged | 25 | 32 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3157 | 3051 | 106 | 282 | 2201 | 4 | 789.2 | Dungeon | 3157 | 3051 | 106 | 282 | 2201 | 4 | 789.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1105 daAuts D:3: 1004 daAuts D:2: 947 daAuts D:4: 100 daAuts