Dungeon Crawl Stone Soup version 0.32-a0-1786-g0c0b0355b8 (webtiles) character file. Game seed: 10166471988786905758 136 lunkers the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on July 24, 2024. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:02:10 (1575 turns). lunkers the Shooter(Coglin Hunter) Turns: 1575, Time: 00:02:11 Health: 0/38 AC: 6 Str: 13 XL: 5 Next: 19% Magic: 5/5 EV: 10 Int: 9 God: Gold: 81 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +2 sling {Fernando} rCold . . . d - +0 sling {Sextus} rNeg + . . m - +1 ring mail {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -17), slowed, revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 81 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Fernando} d - a +0 sling (offhand) {Sextus} Armour b - a +0 leather armour m - a +1 ring mail of positive energy (worn) Wands p - a wand of mindburst (13) Scrolls c - a scroll of butterflies e - 2 scrolls of identify {unknown} f - a scroll of summoning {unknown} g - a scroll of poison {unknown} h - a scroll of acquirement {unknown} n - a scroll of fear {unknown} o - 2 scrolls of teleportation {unknown} Potions i - 2 potions of curing {unknown} j - 2 potions of attraction {unknown} k - a potion of berserk rage {unknown} l - a potion of mutation {unknown} q - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 5.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 65% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 80% 2 Passwall Erth 0% N/A 95% 3 Swiftness Air 0% N/A 95% 3 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Gozag Annotations: D:3 3 runed translucent doors Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A kobold brigand is nearby! You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is lightly wounded. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You shoot a sling bullet. The sling bullet closely misses the kobold brigand. You shoot a sling bullet. The sling bullet hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. You feel extremely sick. You shoot a sling bullet. The sling bullet hits the kobold brigand! The kobold brigand is heavily wounded. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is severely wounded. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold comes into view. It is wielding a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 club. You die... ##~≈~## #.~≈~.# #.~≈~.### #.~≈~..∩# #.≈≈~.### #.~≈~.# ##~~≈~.## #################~~~≈h..# ~~~~~~~~~~~~~~~~@~~~≈~~.# #################.~~≈~..# #..~≈K~.# #~~~≈~~.# #~~≈≈≈K~# #~~≈≈≈~~# #~~≈≈≈~K# #..~~~~.# You could see a kobold brigand, a jackal and 2 kobolds. Vanquished Creatures 4 gnolls (D:2) 3 river rats (Sewer) 2 adders 2 dart slugs (D:1) 2 endoplasms 3 giant cockroaches 8 goblins 2 hobgoblins (D:2) 5 jackals A kobold (D:1) 2 quokkas (D:2) 3 ball pythons 6 bats A frilled lizard (D:1) 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lunkers the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 153 | D:1 | Reached skill level 4 in Ranged Weapons 153 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 574 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1222 | D:2 | Reached skill level 5 in Ranged Weapons 1222 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1473 | D:3 | Found a glowing drain. 1480 | D:3 | Found a runed translucent gate. 1480 | D:3 | Found a runed translucent gate. 1480 | D:3 | Found an opulent altar of Gozag. 1481 | D:3 | Found a runed translucent gate. 1494 | Sewer | Entered a sewer 1499 | Sewer | Reached XP level 5. HP: 38/38 MP: 5/5 1570 | Sewer | Noticed a kobold brigand 1575 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_loops_ring, grunt_decor_fettered D:2: layout_loops_ring, minmay_misc_feat_five D:3: layout_basic, xom_teletrap_fun, ebering_ghost_gozag, cheibrodos_sewer_entry_sluice, minmay_misc_feat_room, kennysheep_generic_room_16 Sewer: sewer_kobolds Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 152 | 60 || 212 Armour: Leather armour | 13 | || 13 Ring mail | | 14 || 14 Dodge: Dodged | 11 | 6 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1616 | 1580 | 36 | 0 | 1330 | 4 | 404.0 | Dungeon | 1516 | 1480 | 36 | 0 | 1254 | 3 | 505.3 | Sewer | 100 | 100 | 0 | 0 | 76 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 751 daAuts D:1: 732 daAuts Sewer: 100 daAuts D:3: 32 daAuts