Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 4370564376688198282 7 lupinibeans the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Feb 14, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (316 turns). lupinibeans the Magician (Djinni Hedge Wizard) Turns: 316, Time: 00:01:52 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 5% Gold: 33 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of willpower (left hand) Scrolls d - a scroll of summoning {unknown} e - a scroll of enchant weapon {unknown} Potions f - a potion of heal wounds {unknown} Skills: + Level 0.1 Short Blades + Level 2.4 Dodging + Level 1.7 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Slow Hex 44% N/A 5% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a +0 short sword; 2 stones Found a robe. You see here a +0 robe. Found an onyx ring. g - a ring of willpower g - a ring of willpower (left hand) You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. You see here a +0 dagger. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm jiggles. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.# ### #.# ##.## ###.##### ##...####.......# ....>...#.#.###.# .......†......#.# #.....#.#.....#.# . ##...##.#.....#.####.... ....###.#......)@J...... ##### #.###.########.... # #.# #.# ... #######.# #.# #.# ........###'## #.# ##########...## #.# ### ##.....## #####.##### #.## ##.......###.........# ...####.........##.#...###.# You could see an endoplasm. Vanquished Creatures 2 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lupinibeans the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | lupinibeans set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 226 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 316 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners, chequers_ecumenical_altar_simple Action || total ---------------------------++------- Melee: Dagger || 29 Armour: Robe || 13 Dodge: Dodged || 15