Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 2197351795858617355 47 m11kman the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 18, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:17:51 (1364 turns). m11kman the Conjurer (Deep Elf Conjurer) Turns: 1364, Time: 00:17:51 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 48% Magic: 1/10 EV: 11 Int: 24 God: Gold: 48 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-2 -> -7) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls h - 3 scrolls of teleportation Potions d - a potion of cancellation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 0.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 60% 2d6 1% 2 b - Confusing Touch Hex 5% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Kiss of Death Conj/Necr 68% 2d10 3% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dispel Undead Necr 5% 3d7 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The adder closely misses you. The adder closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The adder barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. You die... ###### #....# #....# #.@..###### #.S........ #.......... #.......... +#### #######........(. ....# #.....'.......... ....#####.#####.......(.. ....+............#....... .†..######'#####.#.#####+ You could see an adder. Vanquished Creatures A dart slug (D:1) 5 bats 3 endoplasms (D:1) 3 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 6 kobolds 5 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m11kman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 367 | D:1 | Found Rourim's Distillery. 521 | D:1 | Reached skill level 5 in Conjurations 527 | D:1 | Reached XP level 3. HP: 17/19 MP: 3/10 719 | D:1 | Learned a level 3 spell: Confusing Touch 1231 | D:1 | Learned a level 2 spell: Searing Ray 1364 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_shops, shop, minmay_tetromino_t4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 79 Searing Ray || 9 Use: Potion || 4 Scroll || 6 Armour: Robe || 29 Dodge: Dodged || 28