Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7024529616341867890 112 macfelon the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on Aug 2, 2022. Slain by Ijyb ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:14:58 (3430 turns). macfelon the Conjurer (Human Conjurer) Turns: 3430, Time: 00:14:59 Health: 0/35 AC: 2 Str: 14 XL: 5 Next: 16% Magic: 2/8 EV: 12 Int: 20 God: Gold: 159 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis + g - +2 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn e - +6 ring of strength MPRegen 0.11/turn d - ring of see invisible @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons g - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (right hand) e - a +6 ring of strength (left hand) h - a ring of protection from cold Scrolls f - a scroll of blinking l - a scroll of fear {unknown} Potions c - a potion of curing i - a potion of lignification {unknown} j - a potion of invisibility {unknown} k - a potion of might {unknown} m - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 0.7 Short Blades + Level 2.7 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +1 ring mail of willpower and carrying a wand of acid (5) (100% to hit) The magic dart hits Ijyb but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +1 ring mail of willpower and carrying a wand of acid (5) (100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The bolt of acid misses you. You feel much better. Ijyb zaps a wand. The bolt of acid misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +1 ring mail of willpower and carrying a wand of acid (2) (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +1 ring mail of willpower and carrying a wand of acid (2) (lightly wounded, 75% to hit) The searing ray hits Ijyb! Ijyb is heavily wounded. (Press . to maintain the ray.) The searing ray misses Ijyb. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You die... .# #..... .###...... .......... #.†# ##..# ....# . ##.############### ... .................###..... ##..##.#.#.#.#..@g....... )...#..........####...!.. ##...#.......#.# ..... ##............# .[.. ##.#†......#.# ..# #.)..>......# ## ###.......### #.........# ##.#.#.#.## You could see Ijyb. Vanquished Creatures A gnoll (D:1) 5 adders (D:3) 2 worms (D:2) 3 dart slugs 2 ball pythons 3 bats 3 endoplasms 5 goblins 4 hobgoblins 6 jackals 3 quokkas 2 frilled lizards 3 kobolds 2 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | macfelon the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 80 | D:1 | Learned a level 2 spell: Searing Ray 595 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2607 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2971 | D:3 | Reached skill level 5 in Conjurations 3211 | D:3 | Reached XP level 5. HP: 30/35 MP: 4/8 3419 | D:3 | Noticed Ijyb 3430 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic D:2: layout_rooms D:3: layout_rooms, st_stairs_4, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Fighting | | 0.1 Short Blades | | 0.7 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 19 | 29 || 48 Cast: Magic Dart | 49 | 34 || 83 Searing Ray | 2 | 1 || 3 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armor: Robe | 16 | 2 || 18 Dodge: Dodged | 18 | 21 || 39