Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13679503896506737618 116 macfelon the Conjurer (level 5, -1/36 HPs) Began as a Human Conjurer on Aug 8, 2022. Slain by an ice beast (3 damage) ... on level 1 of the Dungeon. The game lasted 00:15:57 (4384 turns). macfelon the Conjurer (Human Conjurer) Turns: 4384, Time: 00:15:58 Health: -1/36 AC: 4 Str: 7 XL: 5 Next: 20% Magic: 4/9 EV: 12 Int: 21 God: Gold: 93 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +2 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +2 robe (worn) Scrolls b - 2 scrolls of immolation e - a scroll of enchant armour f - a scroll of fear {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of magic {unknown} g - a potion of heal wounds {unknown} i - a potion of degeneration {unknown} Skills: + Level 0.9 Fighting + Level 0.4 Short Blades + Level 2.2 Dodging + Level 2.5 Stealth + Level 2.8 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 14% 1 Apportation Tloc 4% N/A 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Olgreb's Toxic Radiance Pois 2% N/A 80% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The ice beast hits you. The ice beast freezes you! The ice beast barely misses you. Your magical contamination has completely faded away. There is a stone staircase leading up here. The ice beast hits you. The ice beast freezes you! You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (lightly wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. The ice beast barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (79% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The ice beast misses you. The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast barely misses you. The searing ray misses the ice beast. The ice beast misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you. You die... ### ..#### #### .....##############..# ...............Y@....# #.#.#.#......#######.# ..............## #.# #.#.#.#.##.##..#####.####### ................##.........# #.#.#.#...>.....##.........# ................##.........# #.#.#.#.........##.........# ..........#.#.#.##.[.......# You could see an ice beast. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 2 worms (D:2) A dart slug (D:1) 3 orcs (D:3) 7 endoplasms A giant cockroach (D:2) 3 goblins 10 hobgoblins 4 kobolds 5 quokkas 2 bats (D:1) 6 frilled lizards 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | macfelon the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 460 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 463 | D:1 | Learned a level 2 spell: Searing Ray 1139 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2242 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/7 2513 | D:2 | Reached skill level 5 in Conjurations 3470 | D:3 | Reached XP level 5. HP: 7/36 MP: 0/9 4254 | D:3 | Noticed an ice beast 4377 | D:1 | HP: 1/36 [ice beast (11)] 4384 | D:1 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, due_unseen_surprise D:2: layout_loops_corners, nrook_loot_triangle D:3: layout_basic, led_sif_pool Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Fighting | | 0.9 Short Blades | | 0.4 Dodging | | 2.2 Stealth | | 2.5 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Punch | 1 | || 1 Dagger | 16 | 19 || 35 Cast: Magic Dart | 65 | 24 || 89 Searing Ray | 1 | 9 || 10 Use: Scroll | 4 | || 4 Armor: Robe | 5 | 7 || 12 Dodge: Dodged | 23 | 19 || 42