Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6175400551671156536 9 macfelon the Conjurer (level 2, 0/20 HPs) Began as a Human Conjurer on Aug 9, 2022. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:51 (697 turns). macfelon the Conjurer (Human Conjurer) Turns: 697, Time: 00:02:51 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 0/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} Skills: + Level 0.4 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The hobgoblin hits you. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold but does no damage. The hobgoblin misses you. You see here a +0 club. The quokka bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (72% to hit) The searing ray hits the quokka! You kill the quokka! The searing ray hits the kobold. The kobold is moderately wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you but does no damage. There is an open door here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! The hobgoblin hits you. You die... ######...##.....≈....≈. ### #.......#.....≈.⌠..≈.. #......)#.....≈....≈..# #.......#.....#....#... #.......###≈≈###≈≈### #........#....#.....# #........≈....≈.....# ###......≈.