Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12277907320386384490 436 macfelon the Conjurer (level 7, -3/46 HPs) Began as a Human Conjurer on Aug 10, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:23:17 (5728 turns). macfelon the Conjurer (Human Conjurer) Turns: 5728, Time: 00:23:17 Health: -3/46 AC: 3 Str: 7 XL: 7 Next: 21% Magic: 3/13 EV: 13 Int: 21 God: Gold: 231 SH: 5 Dex: 14 Spells: 11/14 levels left rFire + + . SeeInvis . m - +7 short sword of Abuse {drain, rF++ rCorr Dex+3} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ b - amulet of reflection HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-3 -> -31), invisible A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons m - the +7 short sword of Abuse (weapon) {drain, rF++ rCorr Dex+3} (You found it on level 4 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Armour a - a +1 robe (worn) Jewellery b - an amulet of reflection (around neck) Scrolls d - a scroll of blinking g - a scroll of magic mapping j - a scroll of acquirement {unknown} k - a scroll of teleportation {unknown} o - a scroll of vulnerability {unknown} Potions c - a potion of might e - a potion of invisibility f - a potion of heal wounds {unknown} h - 2 potions of brilliance {unknown} l - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.4 Short Blades + Level 2.9 Dodging + Level 2.8 Stealth + Level 1.6 Shields + Level 4.3 Spellcasting + Level 5.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Gell's Gravitas Tloc 4% N/A 34% 3 Teleport Other Tloc 4% N/A 34% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Kikubaaqudgha Shops: D:4 : Message History The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. The searing ray misses the water moccasin. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of invisibility. You fade into invisibility! You die... ..... #... #... #.. #.. #.# #S# ##@# #.## ## #.# #.. #.# #... #.# #.... #.## #..... #..##<..... ##.#....... #......... You could see a water moccasin. Vanquished Creatures 2 scorpions (D:4) A hound (D:4) An orc priest (D:4) An iguana (D:4) A scorpion zombie (D:5) Terence (D:2) A hound skeleton (D:4) Robin (D:2) 3 gnolls (D:3) 4 adders An ufetubus (D:5) A dart slug (D:3) 9 orcs 6 endoplasms 3 giant cockroaches 14 goblins 8 hobgoblins 3 kobolds 6 quokkas 8 ball pythons 4 bats (D:1) A frilled lizard (D:3) 7 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | macfelon the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 470 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 516 | D:1 | Learned a level 2 spell: Searing Ray 1362 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 2185 | D:2 | Noticed Robin 2210 | D:3 | Reached XP level 4. HP: 8/30 MP: 1/7 2433 | D:2 | Killed Robin 2442 | D:2 | Reached skill level 5 in Conjurations 2684 | D:2 | Found a faded altar of an unknown god. 2707 | D:2 | Noticed Terence 2712 | D:2 | Killed Terence 3037 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/9 4492 | D:4 | Reached XP level 6. HP: 41/41 MP: 5/11 4835 | D:4 | Reached skill level 1 in Shields 5177 | D:4 | Found Pishriwn's Self-Improvement Boutique. 5177 | D:4 | Identified the +7 short sword of Abuse {drain, rF++ rCorr | Dex+3} 5200 | D:4 | Reached XP level 7. HP: 46/46 MP: 13/13 5461 | D:4 | Found a shadowy altar of Dithmenos. 5461 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 5646 | D:5 | Entered Level 5 of the Dungeon 5715 | D:5 | Noticed a water moccasin 5728 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_lobes, uniq_robin, uniq_terence D:3: layout_basic, kennysheep_decorative_pillar, guppyfry_early_orc_mine D:4: layout_cave_pools, gammafunk_temple_overflow_pools, nicolae_shop_self_help D:5: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_cave_pods, mainiacjoe_overflow_brackets, mainiacjoe_overflow_big_doors, minmay_temple_entry_overgrown, minmay_ogre_servants Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 4 | 4.3 Shields | 1 | 1.6 Fighting | | 0.2 Short Blades | | 0.4 Dodging | | 2.9 Stealth | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 34 | | || 34 Dagger | 4 | 35 | || 39 Punch | 1 | 1 | || 2 Short sword | | 4 | 8 || 12 Cast: Magic Dart | 39 | 60 | 7 || 106 Searing Ray | 10 | 17 | 4 || 31 Use: Scroll | 2 | 1 | 2 || 5 Potion | | | 1 || 1 Armor: Robe | 14 | 7 | 2 || 23 Dodge: Dodged | 25 | 30 | 6 || 61 Block: Other | 18 | 13 | 1 || 32 Reflection | 1 | | || 1