Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3874163083590329594 43 macfelon the Conjurer (level 3, -7/24 HPs) Began as a Human Conjurer on Aug 12, 2022. Mangled by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:06:53 (2226 turns). macfelon the Conjurer (Human Conjurer) Turns: 2226, Time: 00:06:54 Health: -7/24 AC: 2 Str: 7 XL: 3 Next: 82% Magic: 2/6 EV: 12 Int: 20 God: Gold: 37 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-7 -> -12) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify d - a scroll of teleportation Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 2.2 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The gnoll closely misses you. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The gnoll completely misses you. The adder bites you. You are poisoned. The adder poisons you! The gnoll hits you with a +0 club. A ball python comes into view. You feel sick. The ball python hisses angrily. The adder bites you. You are more poisoned. The adder poisons you! The gnoll closely misses you. The gnoll hits you with a +0 club. The adder barely misses you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club and quivering a throwing net (81% to hit) Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... .#.####.####.#.#.####.####.#.#.## .#...........#.#...........#)#... .#############.#############.#### .................. .... ...... #####.'........#.#####.######..## #........ .................. #.#.##### ##.##.##.###.###### #.#.#######...#.##.# #.###### #.#.........@S..##.# #....... #.# ##.....gg....[.# ###..... #.####.######..#######...#### #...........##...#.....### ♣♣ ###.........##.#...##### ♣♣♣. #.........##.##### #♣♣... #.[.......##.# ♣.♣... #........###.# #♣♣.... ########## #.## ♣....♣♣ You could see 2 gnolls and an adder. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 4 ball pythons 2 bats (D:1) 4 endoplasms (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | macfelon the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 329 | D:1 | Learned a level 2 spell: Searing Ray 1144 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 2134 | D:2 | Noticed Sigmund 2226 | D:1 | HP: 1/24 [gnoll/+0 club (2)] 2226 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, roderic_lattice_a D:2: layout_basic, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 30 Punch || 1 Cast: Magic Dart || 49 Searing Ray || 8 Use: Scroll || 1 Armor: Robe || 5 Dodge: Dodged || 24