Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 5705172757684594885 184 macfelon the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Aug 23, 2022. Slain by a scorpion (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:58 (2786 turns). macfelon the Conjurer (Deep Elf Conjurer) Turns: 2786, Time: 00:06:58 Health: -1/28 AC: 3 Str: 6 XL: 5 Next: 36% Magic: 2/14 EV: 12 Int: 23 God: Gold: 113 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +1 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (-1 -> -9) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour e - a +1 robe of willpower (worn) Jewellery d - a ring of ice g - a ring of positive energy k - a +6 ring of strength Scrolls a - a scroll of fog {unknown} f - a scroll of noise {unknown} h - 3 scrolls of teleportation Potions c - 2 potions of curing j - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 3.0 Dodging + Level 2.9 Stealth + Level 4.7 Spellcasting + Level 6.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Message History You finish channelling your searing ray. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 68% to hit) The searing ray misses the adder. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You feel sick. The adder closely misses you. The adder barely misses you. The searing ray hits the adder! You kill the adder! You feel sick. The scorpion stings you. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. You feel sick. You are no longer poisoned. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (heavily wounded, 81% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! You die... #......)).... #.....####... #...## #... #.. ######).. .#.. #........ .#.# #....#... ###.#.# #....#... #####...#^# #...##..# #...@...#.###.####..# #.###s###).........## #.# #.)[.....[....## #.# #.###g......### #.# #.###....#### #.# #...#s#### #.# #.#.#.g.### #o# #.#.#.....## #.# #.#.#......# . You could see a scorpion. Vanquished Creatures 2 orc priests (D:3) 6 adders An adder skeleton (D:2) 4 dart slugs 5 orcs (D:3) 4 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins 7 jackals 4 quokkas 5 ball pythons 2 bats 2 frilled lizards 3 kobolds 5 rats A toadstool (D:1) 59 creatures vanquished. Vanquished Creatures (others) 3 toadstools (D:1) 3 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | macfelon the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 8/15 MP: 6/8 261 | D:1 | Learned a level 2 spell: Searing Ray 461 | D:1 | Reached skill level 5 in Conjurations 751 | D:1 | Found a faded altar of an unknown god. 772 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1965 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2163 | D:3 | Learned a level 4 spell: Fulminant Prism 2168 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2212 | D:3 | Found a glowing silver altar of Zin. 2273 | D:3 | Reached skill level 6 in Conjurations 2273 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/13 2311 | D:3 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 2571 | D:3 | HP: 1/28 [poisoned by a scorpion] 2786 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_rooms, nicolae_ecumenical_lake_church, chequers_serial_rivers_room_b D:2: layout_loops_ring D:3: minmay_recursive_quarters, layout_loops_ring, lemuel_tele_altar, grunt_decor_fettered D:4: layout_basic, temple_fountains Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | 3 | 3.0 Fighting | | 0.1 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | 4 | 1 || 5 Cast: Magic Dart | 61 | 11 || 72 Searing Ray | 5 | 12 || 17 Use: Scroll | 1 | 2 || 3 Potion | | 1 || 1 Armor: Robe | 1 | 6 || 7 Dodge: Dodged | 4 | 27 || 31