Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4886390047684696034 50 macfelon the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 24, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:06 (1023 turns). macfelon the Conjurer (Deep Elf Conjurer) Turns: 1023, Time: 00:03:07 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 55% Magic: 1/10 EV: 12 Int: 22 God: Gold: 34 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -2) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of attraction {unknown} c - a potion of cancellation {unknown} e - a potion of invisibility {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 12% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal is severely wounded. The jackal completely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 74% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) You closely miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder bites you. You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ..# #.#####'## ...# #.# #.# ... #.#####.## #†# #.##.....# ##†# #.##### #..# #.# ######.## #.# #....S.# #.###.†...## #...').@..# #####.....# #...##### #...# #...# #...# ###.# #.# #.# You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 bats (D:1) 3 endoplasms (D:1) 2 goblins A hobgoblin (D:2) 4 jackals 4 kobolds A quokka (D:1) 2 ball pythons (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | macfelon the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 229 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 391 | D:1 | Reached skill level 5 in Conjurations 394 | D:1 | Learned a level 2 spell: Searing Ray 991 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1023 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, lightli_corner_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Spellcasting | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.5 Action || total -------------------------++------- Melee: Dagger || 22 Cast: Magic Dart || 42 Searing Ray || 4 Use: Scroll || 1 Armor: Robe || 5 Dodge: Dodged || 22