Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 16852337549750722681 62 macfelon the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on June 5, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (1709 turns). macfelon the Conjurer (Deep Elf Conjurer) Turns: 1709, Time: 00:04:19 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 85% Magic: 1/10 EV: 12 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery f - a ring of protection from cold Scrolls g - a scroll of immolation {unknown} Potions b - a potion of ambrosia {unknown} c - a potion of heal wounds {unknown} d - a potion of flight {unknown} e - a potion of cancellation Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Summon Guardian Golem Hex/Summ 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Orb of Destruction Conj 15% 9d7 100% 7 Spellforged Servitor Conj/Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You finish channelling your searing ray. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you but does no damage. You're too confused to move! You hear some strange, mumbled words. Something tries to affect you, but you resist. You completely miss something. Something hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You are too confused! Unknown command. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less confused. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. You die... . ...........# .. # #####.....# ...##. ###.....# #....####.......# .(..............# #####.#......##### ...o.......### .....†##)### o..?. #{@.# o... #.#....<.. ... #.####.... .. ..# ### . ..## .#. ..## .. ## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 2 orcs (D:3) 5 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins 3 jackals (D:2) 3 kobolds 2 quokkas 2 ball pythons 5 bats A frilled lizard (D:2) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | macfelon the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 296 | D:1 | Reached skill level 5 in Conjurations 566 | D:1 | Learned a level 2 spell: Searing Ray 898 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1709 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_rooms D:2: layout_basic, minmay_crystal_water D:3: layout_rooms, mainiacjoe_overflow_chevrons, amcnicky_altar_gilded, lemuel_round_altar, gammafunk_temple_overflow_forgotten, mainiacjoe_overflow_cross_hatched Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 64 Searing Ray || 6 Use: Scroll || 7 Potion || 1 Armor: Robe || 2 Dodge: Dodged || 1