Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 17369204006101233113 48 mainiacjoe the Magician (level 3, -3/26 HPs) Began as a Ghoul Conjurer on Aug 10, 2021. Slain by Crazy Yiuf (13 damage) ... on level 2 of the Dungeon. The game lasted 00:06:05 (1963 turns). mainiacjoe the Magician (Ghoul Conjurer) Turns: 1963, Time: 00:06:06 Health: -3/26 AC: 2 Str: 10 XL: 3 Next: 72% Magic: 1/6 EV: 11 Int: 14 God: Gold: 78 SH: 0 Dex: 7 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 flail rCold + . . Faith . (no shield) rNeg + + + Spirit . i - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 20 stones f - 24 arrows j - 3 boomerangs (quivered) Armour i - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} g - a scroll of vulnerability h - a scroll of magic mapping Potions c - a potion of attraction {unknown} e - 2 potions of curing Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting - Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Searing Ray Conj 22% 3d3 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 12% N/A 32% 3 Fulminant Prism Conj/Hex 3% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 71% 4 Beastly Appendage Tmut Unusable N/A N/A 1 Wereblood Tmut Unusable N/A N/A 2 Spider Form Tmut/Pois Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 92% to hit) The searing ray hits the worm. You kill the worm! (Press . to maintain the ray.) You now have 61 gold pieces (gained 10). d - 20 stones (gained 17) You open the door. There is an open door here. There is an open door here. You now have 78 gold pieces (gained 17). Found a mace. Found a runed translucent door. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of preservation (asleep, fire blocked by a runed translucent door) The floor. Crazy Yiuf shouts! You open the door. Crazy Yiuf screams, "Goober arm senile!" Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of preservation (79% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf cries, "Lay! Hah mobile green." Crazy Yiuf closely misses you. The searing ray misses Crazy Yiuf. Crazy Yiuf barely misses you. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel very mighty all of a sudden. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. You finish channeling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You are electrocuted! Ouch! That really hurt! You die... #.. ... #.... ##### #.g#g##### #)..# ....$..... #...# ....$..... ... .#..#.##g#. #g# ....# #g#. #@## ....#.##)#. ... ##.# #.......<... ... .# #.## #....#.##.## #.# ##.# ##.# #........... #.#######..# ##.## #........... #.##...##..# ##...# #......#..## #.##...##..# #.P.P# #........... #.##.......# ##..## #......#..## #.##.......####....###........... You could see Crazy Yiuf. Vanquished Creatures 2 gnolls 2 worms (D:2) 2 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 4 ball pythons 2 bats 5 frilled lizards A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mainiacjoe the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 323 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/4 952 | D:1 | Learned a level 2 spell: Searing Ray 1084 | D:1 | Found a faded altar of an unknown god. 1541 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 1955 | D:2 | Found a runed translucent door. 1956 | D:2 | Noticed Crazy Yiuf 1963 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, corexii_shack, serial_park_tiny_pond, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.3 Dodging | | 1.7 Stealth | | 2.1 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 40 Throw: Stone || 18 Boomerang || 12 Cast: Magic Dart || 27 Searing Ray || 5 Use: Scroll || 3 Armor: Robe || 11 Dodge: Dodged || 27