Dungeon Crawl Stone Soup version 0.28-a0-1080-g05a166d0ed (webtiles) character file. Game seed: 12548280236578040948 93 mainiacjoe the Firebug (level 4, -2/24 HPs) Began as a Tengu Fire Elementalist on Dec 9, 2021. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:10:58 (2692 turns). mainiacjoe the Firebug (Tengu Fire Elementalist) Turns: 2692, Time: 00:10:59 Health: -2/24 AC: 7 Str: 10 XL: 4 Next: 61% Magic: 0/9 EV: 12 Int: 15 God: Gold: 64 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn j - +4 ring of protection {=R} MPRegen 0.11/turn (no ring) @: lethally poisoned (-2 -> -18), very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 hunting sling Missiles h - 15 arrows m - 25 bolts o - 24 stones Armour f - a +0 robe (worn) l - a +0 cloak (worn) Jewellery c - a ring of flight j - a +4 ring of protection (left hand) {=R} Scrolls d - a scroll of silence {unknown} e - a scroll of blinking {unknown} g - a scroll of noise {unknown} i - a scroll of teleportation {unknown} Potions k - a potion of resistance n - 2 potions of attraction q - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting - Level 2.0 Conjurations - Level 5.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 34% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 14% 3 Slow Hex 8% N/A 21% 1 Inner Flame Hex/Fire 9% N/A 22% 3 Flame Wave Conj/Fire 12% 2d5 43% 4 Confusing Touch Hex 2% N/A 52% 3 Vampiric Draining Necr 2% 2d6 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 exclusions Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You see here an adder corpse. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you. You are poisoned. The water moccasin poisons you! Unknown command. You feel sick. The foxfire hits the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The water moccasin is no longer more vulnerable to fire. The water moccasin closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Your foxfire dissipates! You feel sick. The foxfire hits the water moccasin. The water moccasin is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. You barely miss the water moccasin. Your kick misses the water moccasin. You peck the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is heavily wounded. You die... #..# #... #..# #..# #..# ###..# ##...v# ####...†############ ........S@.........####### ####....############...... ..#####.#.# #...... #.........# ###.### ######.### #†### #.# #.... #.# #..## #.# #####.... #.# #.......# You could see a water moccasin. Vanquished Creatures 3 adders A dart slug (D:1) An orc (D:2) 5 ball pythons 2 bats 6 endoplasms (D:1) 5 giant cockroaches 3 goblins 5 hobgoblins 4 jackals (D:1) 5 quokkas 4 frilled lizards 8 kobolds 5 rats 57 creatures vanquished. Vanquished Creatures (others) 108 foxfires 108 creatures vanquished. Grand Total: 165 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mainiacjoe the Tengu Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 285 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 288 | D:1 | Learned a level 2 spell: Scorch 473 | D:1 | Reached skill level 4 in Fire Magic 1002 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1358 | D:1 | Found a faded altar of an unknown god. 1861 | D:2 | Reached skill level 5 in Fire Magic 1861 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/8 2680 | D:3 | Noticed a water moccasin 2692 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_pentomino_w2 D:2: layout_loops_ring, kennysheep_big_empty_room, corexii_shack, minmay_ruptured D:3: layout_loops_ring, lemuel_crystal_altar, lightli_sewer_entry_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.0 Fire Magic | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 3 | 6 || 9 Kick | 1 | 1 || 2 Dagger | 1 | || 1 Peck | | 1 || 1 Fire: Hunting sling | | 4 || 4 Cast: Foxfire | 56 | 14 || 70 Scorch | 8 | 6 || 14 Use: Scroll | | 3 || 3 Stab: Sleeping | | 1 || 1 Armor: Robe | 2 | 9 || 11 Dodge: Dodged | 3 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2693 | 2615 | 78 | 46 | 1975 | 3 | 897.7 | Dungeon | 2693 | 2615 | 78 | 46 | 1975 | 3 | 897.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1571 daAuts D:2: 838 daAuts D:3: 283 daAuts