Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5185570513641237812 1648 mainiacjoe the Firebug (level 9, -1/54 HPs) Began as an Octopode Fire Elementalist on Mar 31, 2024. Was a Believer of Vehumet. Shot with an arrow by a centaur (16 damage) ... on level 8 of the Dungeon. The game lasted 00:16:23 (6092 turns). mainiacjoe the Firebug (Octopode Fire Elementalist) Turns: 6092, Time: 00:16:23 Health: -1/54 AC: 1 Str: 8 XL: 9 Next: 0% Magic: 10/15 EV: 13 Int: 21 God: Vehumet [**....] Gold: 455 SH: 0 Dex: 12 Spells: 3/16 levels left rFire . . . a - +1 war axe (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . h - amulet of magic regeneration rElec . q - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.54/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -18) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 455 gold pieces. Inventory: Hand Weapons a - a +1 war axe of electrocution (weapon) b - a +0 sling l - a +0 dagger m - a +0 quarterstaff u - a +0 short sword Missiles c - 29 stones e - 7 atropa-tipped darts {=F} k - 23 poisoned darts t - a throwing net {=F} x - a boomerang Jewellery h - an amulet of magic regeneration (around mantle) q - a ring of willpower (left tentacle) Wands r - a wand of charming (10) Scrolls y - 2 scrolls of revelation z - a scroll of poison A - a scroll of teleportation Potions d - a potion of invisibility f - 3 potions of curing g - a potion of might i - a potion of lignification j - a potion of berserk rage n - a potion of haste {unknown} o - a potion of magic p - 2 potions of heal wounds s - 3 potions of mutation v - a potion of ambrosia {unknown} w - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting - Level 3.1 Dodging - Level 2.8 Stealth - Level 4.0 Spellcasting + Level 4.9 Conjurations - Level 3.0 Hexes + Level 7.6 Fire Magic - Level 3.0 Air Magic + Level 0.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 72% 2d8 1% 2 c - Inner Flame Hex/Fire 26% N/A 4% 3 d - Flame Wave Conj/Fire 30% 2d9 9% 4 e - Stone Arrow Conj/Erth 28% 3d8 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 3% 2 Volatile Blastmotes Fire/Tloc 40% 2d13 8% 3 Tukima's Dance Hex 16% N/A 11% 3 Passage of Golubria Tloc 4% N/A 75% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (asleep, chance to affect: 81%) The water moccasin hisses angrily. The water moccasin is filled with an inner flame. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (inner flame, ally target, 48% to hit) The stone arrow misses the water moccasin. The foxfire hits the water moccasin. Flame seeps out of the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is lightly wounded. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. Casting: Stone Arrow (dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. Flame seeps out of the water moccasin. The water moccasin is heavily wounded. The water moccasin's fire resistance burns away. You hear a shout! Unknown command. A centaur comes into view. The water moccasin barely misses you. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is heavily wounded. The water moccasin is no longer more vulnerable to fire. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The centaur shoots an arrow. The arrow hits you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .# #.# ###.##### #.......# #.#.....### #.......... #.#.....# #..S....# #.#.@..## ####.###..# #..<.# ..# #.#### ...# # c...# .....# .....# .....# You could see a water moccasin (inner flame) and a centaur. Vanquished Creatures A shadow (D:7) A water moccasin (D:7) 3 sky beasts A phantom (D:7) A bullfrog (D:6) A kobold brigand (D:6) 4 scorpions 2 howler monkeys (D:7) A bombardier beetle (D:5) An orc priest (D:6) 2 hounds 2 jellies A gnoll bouda (D:7) A sleepcap (D:4) 6 iguanas An orc wizard (D:7) 8 gnolls 6 adders A dart slug (D:1) 2 ribbon worms 11 orcs 3 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins 3 jackals (D:5) A quokka (D:1) 3 ball pythons 2 bats 3 frilled lizards 7 kobolds 2 rats 89 creatures vanquished. Vanquished Creatures (others) 211 foxfires 211 creatures vanquished. Grand Total: 300 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mainiacjoe the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 543 | D:1 | Found a faded altar of an unknown god. 559 | D:1 | Prayed at the altar of an unknown god. 559 | D:1 | Became a worshipper of Vehumet 559 | D:1 | Reached * piety under Vehumet 559 | D:1 | Offered knowledge of Magic Dart by Vehumet. 631 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1027 | D:2 | Found a shadowy altar of Dithmenos. 1107 | D:2 | Learned a level 2 spell: Scorch 1206 | D:2 | Noticed Sigmund 1730 | D:3 | Reached skill level 1 in Hexes 1730 | D:3 | Reached XP level 3. HP: 21/21 MP: 1/6 1734 | D:3 | Learned a level 3 spell: Inner Flame 2598 | D:4 | Reached skill level 4 in Fire Magic 2598 | D:4 | Reached XP level 4. HP: 27/27 MP: 1/7 2665 | D:4 | Noticed a scorpion 2673 | D:4 | Killed a scorpion 2674 | D:4 | Reached XP level 5. HP: 20/31 MP: 2/8 2892 | D:4 | Noticed a sky beast 2906 | D:4 | Killed a sky beast 2907 | D:4 | Reached skill level 5 in Fire Magic 2907 | D:4 | Reached XP level 6. HP: 36/36 MP: 1/9 3159 | D:4 | Found a staircase to the Ecumenical Temple. 3168 | Temple | Entered the Ecumenical Temple 3190 | D:5 | Entered Level 5 of the Dungeon 3398 | D:5 | Reached skill level 6 in Fire Magic 3413 | D:5 | Found a hide-covered altar of Uskayaw. 3594 | D:5 | Reached ** piety under Vehumet 3714 | D:5 | Offered knowledge of Static Discharge by Vehumet. 3715 | D:5 | Reached skill level 1 in Fighting 3718 | D:5 | Learned a level 2 spell: Static Discharge 3864 | D:5 | Reached XP level 7. HP: 43/43 MP: 4/10 4314 | D:6 | Reached skill level 1 in Air Magic 4421 | D:6 | Found an opulent altar of Gozag. 4624 | D:6 | Found a shadowy altar of Dithmenos. 4688 | D:6 | Reached XP level 8. HP: 48/48 MP: 6/11 5010 | D:6 | Found a burning altar of Makhleb. 5246 | D:6 | Learned a level 4 spell: Flame Wave 5380 | D:7 | Reached skill level 7 in Fire Magic 5398 | D:7 | Noticed a shadow 5403 | D:7 | Killed a shadow 5548 | D:7 | HP: 1/50 [gnoll/+0 flail[a gnoll bouda] (12)] 5757 | D:7 | Offered knowledge of Stone Arrow by Vehumet. 5770 | D:7 | Learned a level 3 spell: Stone Arrow 5860 | D:7 | Reached XP level 9. HP: 54/54 MP: 13/15 6092 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_misc_feat_tiny, chequers_big_river D:2: layout_rooms, basic_altar, minmay_misc_feat_rows, uniq_sigmund D:3: layout_basic, minmay_door_square D:4: layout_gridville, minmay_temple_entry_poolview D:5: layout_basic, lemuel_doored_altar, serial_bayou_pond_e D:6: layout_gridville, lemuel_tele_altar, nicolae_dithmenos_the_darkroom, makhleb_heckhound_becter D:7: wander_river, layout_rooms, minmay_misc_feat_rugged, chequers_serial_rivers_micro_e D:8: layout_loops_ring, serial_shops, shop, gammafunk_ghost_grave, minivault_5, nicolae_doodle_vault Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 1 2 3 | 3.0 Conjurations | 2 3 4 | 4.9 Fire Magic | 4 5 6 7 | 7.6 Fighting | 1 2 | 2.1 Air Magic | 2 3 | 3.0 Spellcasting | 4 | 4.0 Dodging | 3 | 3.1 Stealth | | 2.8 Earth Magic | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Quarterstaff | 1 | 2 | || 3 Tentacles | | 1 | 1 || 2 Constrict | | 1 | || 1 War axe | | | 5 || 5 Fire: Sling | | | 2 || 2 Cast: Foxfire | 49 | 39 | 37 || 125 Scorch | 13 | 11 | 28 || 52 Inner Flame | 2 | 6 | 30 || 38 Stone Arrow | | | 1 || 1 Use: Scroll | 7 | | 8 || 15 Potion | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Skin | | 1 | 19 || 20 Dodge: Dodged | 1 | 3 | 10 || 14