Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13589954542340302374 9 makh the Magician (level 2, -1/23 HPs) Began as a Djinni Warper on Jan 7, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (500 turns). makh the Magician (Djinni Warper) Turns: 500, Time: 00:01:04 Health: -1/23 AC: 3 Str: 10 XL: 2 Next: 25% Gold: 35 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . a - +0 falchion rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 7 darts of dispersal (quivered) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of blinking e - a scroll of identify {unknown} f - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Skills: + Level 2.1 Fighting * Level 2.0 Long Blades - Level 0.7 Throwing - Level 1.0 Armour + Level 2.3 Dodging + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 13% 2 b - Lesser Beckoning Tloc 20% N/A 13% 2 c - Teleport Other Tloc 10% N/A 26% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 26% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 63% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a frilled lizard corpse. There is an open door here. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! Found a white potion. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... ##....# ##...## #!# .#...# #.# ....## #.# ##..# #.# ##.##### #.# ...#...# #.# ##.#...# #g# #.....#### #@# ####.....## #.# ##.##..# ###.# #.###.# #...# #.###.###.### #########'....># ........†#.##### .........#.# .######..### You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makh the Djinni Warper began the quest for the Orb. 0 | D:1 | makh set off with the following spells memorised: Blink, | Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 95 | D:1 | Found a faded altar of an unknown god. 144 | D:1 | Reached XP level 2. HP: 2/23 MP: 0/0 500 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, hellmonk_ecumenical_altar_zigzags, kennysheep_pointless_box Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | | 2.1 Throwing | | 0.7 Armour | | 1.0 Dodging | | 2.3 Action || total ---------------------------++------- Melee: Falchion || 35 Stab: Sleeping || 1 Armour: Leather armour || 23 Dodge: Dodged || 16