Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11565475274186889639 49 makh the Digger (level 3, -4/21 HPs) Began as an Octopode Earth Elementalist on Feb 5, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (846 turns). makh the Digger (Octopode Earth Elementalist) Turns: 846, Time: 00:02:11 Health: -4/21 AC: 1 Str: 7 XL: 3 Next: 75% Magic: 4/7 EV: 12 Int: 19 God: Gold: 69 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Missiles e - 2 poisoned darts Scrolls b - 2 scrolls of vulnerability c - a scroll of noise {unknown} d - a scroll of teleportation f - a scroll of identify {unknown} g - a scroll of brand weapon {unknown} Potions a - 2 potions of magic h - a potion of ambrosia {unknown} i - a potion of mutation {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 1.0 Conjurations - Level 4.0 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 9% 3 Slow Hex 8% N/A 16% 1 Stone Arrow Conj/Erth 24% 3d8 17% 3 Momentum Strike Conj/Tloc 8% 3d8 19% 2 Blink Tloc 4% N/A 24% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Fugue of the Fallen Necr 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 50% 4 Petrify Alch/Erth 10% N/A 56% 4 Anguish Hex/Necr 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence screams, "Where's your power now?!" You miss the kobold. Your grab misses the kobold. The kobold barely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 dagger. There is an open door here. You closely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 dagger. Terence looks irritated. You tentacle-slap the kobold but do no damage. You grab the kobold. You constrict the kobold. You kill the kobold! Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +1 scale mail of cold resistance (84% to hit) The blast of sand hits Terence. Terence is lightly wounded. Terence hits you with a +0 mace. Terence misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +1 scale mail of cold resistance (lightly wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +1 scale mail of cold resistance (lightly wounded, 84% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" #†# #.# # #.# #.####.## #.......## ..###.....# ##...######## ##.......... #@######### #@# ##'## ##...## #.....# #.......# #.........# .'.........'. ###.........### You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs (D:2) 5 ball pythons 4 endoplasms 3 giant cockroaches 4 goblins 2 hobgoblins (D:1) 2 quokkas 3 kobolds A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makh the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 503 | D:2 | Reached skill level 4 in Earth Magic 503 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 834 | D:2 | Noticed Terence 846 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms, kennysheep_doodads D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Earth Magic | 4 | 4.0 Dodging | | 2.0 Spellcasting | | 2.7 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 25 Tentacles || 7 Constrict || 9 Cast: Sandblast || 24 Use: Scroll || 2 Stab: Sleeping || 7 Armour: Skin || 18 Dodge: Dodged || 10