Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 7492514725028275437 37 makh the Chiller (level 3, 0/27 HPs) Began as a Demonspawn Ice Elementalist on May 11, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1039 turns). makh the Chiller (Demonspawn Ice Elementalist) Turns: 1039, Time: 00:03:21 Health: 0/27 AC: 4 Str: 8 XL: 3 Next: 21% Magic: 5/6 EV: 10 Int: 17 God: Gold: 40 SH: 3 Dex: 13 Spells: 5/6 levels left rFire . . . h - +0 dagger (protect) rCold . . . n - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: yellow scales 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +0 dagger of protection (weapon) Missiles c - 4 datura-tipped darts Armour a - a +0 robe (worn) n - a +0 buckler (worn) Jewellery g - a ring of fire Scrolls f - a scroll of fear {unknown} i - a scroll of noise {unknown} k - a scroll of torment {unknown} l - a scroll of enchant armour {unknown} Potions b - 2 potions of magic d - a potion of invisibility {unknown} j - a potion of attraction {unknown} m - a potion of heal wounds {unknown} o - a potion of might {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 19% 3 Ozocubu's Armour Ice 15% N/A 19% 3 Summon Ice Beast Ice/Summ 8% N/A 38% 3 Scorch Fire 2% 2d5 43% 2 Flame Wave Conj/Fire 1% 2d4 97% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Moving in this stuff is going to be slow. There is an open door here. You open the large door. There is a large open door here. A gnoll comes into view. It is wielding a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A bat comes into view. You block the gnoll's attack. The bat moves out of view. The gnoll splashes around in the water. The gnoll hits you with a +0 spear. You hit the gnoll. Your weapon exudes an aura of protection. The gnoll is lightly wounded. The bat hits you but does no damage. The gnoll hits you but does no damage. The bat barely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. The bat barely misses you. The gnoll attacks as it pursues you! You block the gnoll's attack. The bat completely misses you. The bat misses you. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (umbra, 100% to hit) You freeze the bat. You kill the bat! You hit the gnoll but do no damage. Your weapon exudes an aura of protection. You barely miss the gnoll. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll closely misses you. You barely miss the gnoll. The gnoll splashes around in the water. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... #.P~~~~~~ ~ ##.~~≈~≈.≈ #~ ##.~~#≈≈≈#~ #~# #~~~###.### #.##### #~...#...#. #....###.......... #....'.#.......... #....'.'.......... ##@...###.......... ##j##### #....#...#. #~## ##~.###.### ##j~# #~~.#≈≈~#~ #~~~# ##~~~~~~.~ #~~j# ##.#~.~~~ #~~~# ##..#.~~ #~~~~ ##.##P. #≈~~~~ ##.#.. You could see 2 gnolls. Vanquished Creatures 3 dart slugs 3 giant cockroaches 4 hobgoblins 2 quokkas 4 ball pythons 6 bats 3 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makh the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Reached skill level 4 in Ice Magic 192 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 192 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 308 | D:1 | Reached skill level 1 in Fighting 847 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 847 | D:2 | Reached XP level 3. HP: 16/26 MP: 6/6 1039 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:2: wad_lake_hut, layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Ice Magic | 4 | 4.0 Dodging | 2 | 2.0 Fighting | 1 2 | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 17 Club || 55 Dagger || 45 Cast: Freeze || 11 Stab: Sleeping || 7 Armour: Robe || 85 Dodge: Dodged || 107 Block: Buckler || 2