Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 3614699607140318915 6 makh the Conjurer (level 1, 0/13 HPs) Began as an Octopode Conjurer on May 11, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (160 turns). makh the Conjurer (Octopode Conjurer) Turns: 160, Time: 00:00:26 Health: 0/13 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 20 God: Gold: 6 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Missiles e - 6 poisoned darts Scrolls b - 2 scrolls of immolation {unknown} c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} Potions a - a potion of magic Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your Fighting skill increases to level 1! You need to enable at least one skill for training. You see here a hobgoblin corpse. Found a club. b - 2 scrolls labelled WENINO KEY (gained 1) An endoplasm comes into view. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ##...#..###.#.#.###. ##.......###.#.#.# #. #........##......###. #.......†.....[...... #.#...#..##.#...#.#.. # ##.##..##.##.##.#.# #.################ ####.##.### ##.## ## .......@..# ##...## #. .###...J### ##.....## #. ####.# ##.......###. #.. ##.........### #.. +.....<.....'. #.#######...#####. #.# ##.## ## #.# #.# # #.# # You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makh the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 140 | D:1 | Reached skill level 1 in Fighting 160 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, nicolae_shop_well_armoured, shop_scrolls, nicolae_shop_behind_doors Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Fighting | 1 | 1.1 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 24 Tentacles || 5 Constrict || 4 Stab: Sleeping || 2 Armour: Skin || 10 Dodge: Dodged || 13